Dice of Doom Podcast 043: Rogue Trader Review, Pandemic and Splitting the Party

The Dice of Doom Podcast Logo, Square, 125pxIn this episode of the Dice of Doom Podcast we discuss our first impressions of the roleplaying game Rogue Trader set in the dystopian future of Warhammer 40k universe. Having to spend time waiting for people to turn up to games night has meant that we have started playing a lot of board games, so we review Pandemic. We also have a long rambling discussion loosely based around our our thoughts on Splitting the Party, its evils and James Bond.

We apologise for the gap between episodes. This show was recorded in November of 2012. We are recording new shows starting this week and hope to have one or two a month from here on in.

Running Sheet:

  • [01:18] Rogue Trader First Impressions
  • [16:39] Pandemic Review
  • [22:06] Splitting the Party?

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The Foresight of My Father’s AD&D 1st Edition House Rules

AD&D 1st Edition Dungeon Master's Guide CoverI inherited my passion for roleplaying games from my father. He played the first edition of Advanced Dungeons & Dragons with a roleplaying group based in Sydney. When I was in my teens, he Dungeon Mastered my first games. Many years on we’re playing the original 1st Edition AD&D scenario, The Temple of Elemental Evil, using the original 1st Ed rules. Sort of. You see, I inherited my 1st Ed books from my dad, who carefully imported them from the US in 1980 (they weren’t available locally for a very long time) and made many notes and house rules as he tromped through dungeons through the ‘80s and ’90s. It has struck all of us as being interesting to see the thoughts of people playing the same game over 30 years ago…

What follows is a summary of the house rules that my father devised to ‘fix’ what he saw as broken in the AD&D system. A lot of what he came up with would later become official rules (THAC0 for instance) much later after he first scribbled them down in the margins of his books.

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Posted in Dungeons & Dragons, Game Design, Game Resources, Gaming, Nerdom, Role Playing Games | Tagged , , , , , , , , , | 9 Comments

My Character Sheet Ran Out Of Battery

Low BatteryLike many roleplaying gaming groups, our regular group has adopted technology pretty rapidly. Laptops, tablets, and smartphones are handy for everything from emergency dice-rolling apps to looking up SRDs online. So what happens when you rely on a tablet for everything, and they run out of battery? Are they really the answer to all thing tabletop gaming?

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Going Retro: The Temple of Elemental Evil, First Edition AD&D

Temple of Elemental Evil CoverAs mentioned in a previous post, we’re in the process of deciding what RPGs we should play this year. Normally everyone in the group picks a game they will run, and we go with it for one to two months depending on how much we enjoy it.

Last week I was having a discussion with one of our gaming group (Duncan) about WotC releasing a PDF version of the original Temple of Elemental Evil. He mentioned that he had inherited all of the original books from his dad and had actually started going through the campaign a few years ago.

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Game suggestions for our 2013 Gaming Calendar

Podcast-Logo-New-SQ-SMOnce again we are looking at a blank calendar with lots and lots of empty gaming slots to fill. About this time every year we ask our readers (and listeners) to recommend games that they think we should play. These games become part of our podcast and website through reviews and discussions, so suggestions from our community are very helpful in collating our calendar.

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Dice of Doom Podcast 042: What should be in the Roleplaying Classic Collection?

For this episode we have only asked ourselves one question. And then we talk non-stop for around 45 minutes on it. No really. We just found it that interesting. The question you ask? If you were Professor of Roleplaying Games at some awesome university that had an RPG Dept, what would be the core reading texts? What would make up the Roleplaying Game Canon, so to speak.

This is our version of the canon – let us know what you would include in the comments below.

Running sheet

  • What should be in the Roleplaying Canon of Games?

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Posted in Call of Cthulhu, Dungeons & Dragons, GURPS, Podcasts, Role Playing Games, Spirit of the Century, Vampire: The Masquerade, Warhammer Fantasy Roleplay | Tagged , , , , , , , , , , , , , | 6 Comments

Dice of Doom Podcast 041: The role of Source Books in your Campaign, Interview with Sam from Tw33t_RPG, Mouse Guard first impressions and introducing kids to RPGs

Dice of Doom Podcast LogoIn this fibre packed episode of the DoDCast (good for you in so many ways!) we talk to Paul about his recent foray into teaching his kids about roleplaying games. We also discuss the role of sourcebooks in your campaign – just how rigidly should you adhere to them in your game. Sam from Tw33t_RPG joins us for an interview on his upcoming tweet roleplaying game. And, as a bonus, we include our first impressions of the Mouse Guard RPG, just because we’re nice like that.

Running Sheet

  • [01:22] Introducing Kids to Roleplaying Games
  • [06:40] Allowing Creativity and Deviation from Source Books (thanks Dan O’Hanlan)
  • [17:19] Interview with Sam from Tw33t_RPG
  • [30:36] Mouse Guard first impressions

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Scott is one of our favourite gaming personalities, and while he can be guilty of the occasional rant, it is usually well thought out and pretty smart. He has a tendency to be insightful about what is going on in the industry and community at large. So when we were chatting the other day about his annoyance with the gaming community as a whole, I sat up to listen. I have grown a little frustrated with some of the commentary that exists and the way that some topics are treated. Scott appears to feel the same way.

You can read about it here: I Ain’t Rage Quitting

Posted on by RupertG | 2 Comments

Dice of Doom Podcast 040: Mutants & Masterminds, Shadowrun and Resetting a GM

Dice of Doom Podcast LogoIn this podcast we review Mutants & Masterminds and, due to a delay in recording the second half of the podcast, Shadowrun 20th Anniversary edition as well. We look at ways to reset a GM who thinks that you are always playing the same type of characters regardless of their stats or personality (thanks CrookRook!). We also do a mini-review of the D&D Boardgame Wrath of Ashardalon.

Running Sheet

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Review: Fabled Lands Role Playing Game

FLRPG_COVERAs part of our continuing effort to play every roleplaying game ever, we played the new(ish) Fabled Lands Role Playing Game, based on the excellent Fabled Lands gamebooks. This RPG was designed to bring the world of the Fabled Lands to the roleplaying table, whilst keeping the rules simple and close to the original gamebooks. In this review I will discuss our experiences with the game, and, because I can’t help myself,  reminisce about the choose your own adventure gamebooks.

(Note: This game was also reviewed on our podcast)

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