Zombie Attack! for the iPhone

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There has been a sudden rush of Tower Defence games released for the iPhone recently, and for the most part, they OK to play. What there hasn’t been is any real innovation in the genre as it is played on the iPhone – and this is what makes Zombie Attack! absolutely brilliant…

First of all, the setting – you control a ‘survivor’ who runs around a fenced off area protecting the shack. The shack has a health score, so it can get hit once or twice and it’ll be alright, but if it gets hit too much, you lose the shack (and the game). You also have as many ‘survivors’ as you need (just in case they don’t live up to their name…). You control the survivor by tilting the device (you can change the calibration in the options…) and he can build/upgrade various defences around the paddock.

Zombies come charging in pretty quickly so you need to build swinging axes, mounted machine guns, flame throwers and canons as quickly as possible. You can also get the zombies to follow your little dude into traps as well, or distract them from attacking the shack (remember, the beer is in the shack, so you have to look after it…).

How the game is different, and true to its setting (something that can be surprisingly rare) is that you don’t really build mazes. You have to concentrate on setting up crossfire, funnelling the attackers and distracting (engaging in hand to hand combat at times…) the zombies. In this way it is not a typical Tower Defence game, and some people might be thrown by that at the beginning. But believe me, this is better.

There are little details as well that I love. Zombies that lose a limb, lose 25% of their combat efficiency with each one. Zombies without a head wander around aimlessly until they get to something they can attack. This gives an incredible feeling of actually being there and panicking trying to save the beer shack from the hordes and hordes of mindless shack hating zombies that come rolling in.

Overall its an incredible game from IUGO and the best part? Its only a dollar to buy…

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About RupertG

RupertG has been playing roleplaying games ever since he discovered Dragon Warriors at the age of 12. Since those days he has played many different RPG's, collected not insignificant Dwarf and Tomb Kings armies for Warhammer Fantasy Battles and even worked as a games designer in the heady days of the late 90's building a CCG. Now he runs a gaming blog and is a participant in the Grand Gaming Experiment
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  • mardo

    How do you find the Touch interface for complicated games?

  • mardo

    How do you find the Touch interface for complicated games?

  • http://www.diceofdoom.com RupertG

    Developer’s by and large are getting pretty good at making it work. In Zombie Attack! you only have to hit 4 big buttons on the side, so its pretty easy to do.

  • http://www.diceofdoom.com RupertG

    Developer’s by and large are getting pretty good at making it work. In Zombie Attack! you only have to hit 4 big buttons on the side, so its pretty easy to do.