I’ll get right to the point – I love this game. It has an awesome visual feel to it – very Diablo in mood and atmosphere and the controls and game play are simple but effective. The graphics on the game, and the polished feel really add to the games appeal as well. Despite having great controls, this is also the first iPhone game to give me the beginnings of RSI (although I suspect that is more due to the hours I have spent playing it than anything else). Like some other games, I struggled at first, so I thought I’d post the lessons I have learnt playing the game in the hope that it helps a few others out there.
Killing Vampire ‘Bosses’
This stumped for a little while. At the end of a couple of levels, you need to kill the ‘Dracula’ boss (the vampire in the long red cloak). You can throw a lot at this guy and he’ll keep hurting you with his annoying green beam of hurty energy and not go down. This all changes if you are using the crossbow. Obvious, I know, but it didn’t occur to me that the developer’s would have thought of that (sorry guys…). One or two shots with the crossbow at the right spot, and the dude is out, leaving a nice glowing pentagram for you to collect…
Power Ups
This again stumped me the first couple of times that I played. There is a little green square that lights up when you earn a power up. Click it, and you are presented with a random list of power ups to choose from. I have my favourite combo’s, which look a bit like this:
- Bonus loot + Telekinesis = Lots of extra ammo and health. The bonus loot is really handy to get extra stuff dropping from slain werewolves and the like. This extra loot can be hard to run around and collect at times, so why not have it come to you. This is where Telekinesis comes in – the loot starts drifting towards you as you run around making the collection job a heck of a lot easier.
- Crossbow Master = Killing Spree. You get to fire three shots from your crossbow at once, and as crossbow bolts fly straight throw monsters and into the monsters behind them instantly killing everything that they touch, this is quite effective.
- Power Shot + Telekinesis = Safely keeping your distance. Power Shot pushes monsters away with each shot that doesn’t kill them to a safe distance. If you hit them again, however, any loot that they drop will be quite far away. Telekinesis (see above) is the obvious solution to this.
There are others that are useful to, like Fieldrunner (move quickly) Deep Pockets (carry more ammo) and Bloodlust (cause more damage when you are hurt).
Keep Moving
If you stand still, you are going to get swamped. It may be tempting to get your back to a wall, but that isn’t going to help you very much when you are surrounded by an endless wall of monsters. If you are worried about moving through packs of werewolves (and realistically, who isn’t these days…) then get the Ninja power up (allows you to deflect some of the attacks).
What the Weapons do
- Pistol – push back a little, require multiple hits per kill
- Shotgun – push back more, require two or so shots to kill, small area of effect
- Crossbow – no push back, usually one shot per kill
- Blunderbuss – no push back, like a grenade launcher, one shot per kill, area of effect
- Mini-gun – big push back, haven’t worked out shots to kill ratio (too dizzy from spinning the gun around wildly)
- Rocket Launcher – area of effect, great range, big damage
iDracula (iTunes link) $0.99 (AUD 1.19)
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