<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:series="http://unfoldingneurons.com/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
xmlns:rawvoice="http://www.rawvoice.com/rawvoiceRssModule/"
	>
<channel>
	<title>Comments on: 4E Monster Manual 2 In-Depth Review and Analysis</title>
	<atom:link href="http://diceofdoom.com/blog/2009/08/4e-monster-manual-2-in-depth-review-and-analysis/feed/" rel="self" type="application/rss+xml" />
	<link>http://diceofdoom.com/blog/2009/08/4e-monster-manual-2-in-depth-review-and-analysis/</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
	<lastBuildDate>Mon, 14 May 2012 23:44:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: RupertG</title>
		<link>http://diceofdoom.com/blog/2009/08/4e-monster-manual-2-in-depth-review-and-analysis/comment-page-1/#comment-4090</link>
		<dc:creator>RupertG</dc:creator>
		<pubDate>Tue, 04 Aug 2009 06:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1298#comment-4090</guid>
		<description>Good work on the review dude... You have highlighted a few points that immediately struck me too, namely:

* The increase in number of useful monsters for lower level parties
* Improved minions
* Better selection and range of monsters

I know it was not possible, but I really feel like this should have been MMI, not MMII...</description>
		<content:encoded><![CDATA[<p>Good work on the review dude&#8230; You have highlighted a few points that immediately struck me too, namely:</p>
<p>* The increase in number of useful monsters for lower level parties<br />
* Improved minions<br />
* Better selection and range of monsters</p>
<p>I know it was not possible, but I really feel like this should have been MMI, not MMII&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RupertG</title>
		<link>http://diceofdoom.com/blog/2009/08/4e-monster-manual-2-in-depth-review-and-analysis/comment-page-1/#comment-18454</link>
		<dc:creator>RupertG</dc:creator>
		<pubDate>Tue, 04 Aug 2009 06:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1298#comment-18454</guid>
		<description>Good work on the review dude... You have highlighted a few points that immediately struck me too, namely:

* The increase in number of useful monsters for lower level parties
* Improved minions
* Better selection and range of monsters

I know it was not possible, but I really feel like this should have been MMI, not MMII...</description>
		<content:encoded><![CDATA[<p>Good work on the review dude&#8230; You have highlighted a few points that immediately struck me too, namely:</p>
<p>* The increase in number of useful monsters for lower level parties<br />
* Improved minions<br />
* Better selection and range of monsters</p>
<p>I know it was not possible, but I really feel like this should have been MMI, not MMII&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk: basic (Feed is rejected)
Page Caching using disk: enhanced
Database Caching using disk: basic
Object Caching 323/324 objects using disk: basic

Served from: diceofdoom.com @ 2012-05-16 14:42:26 -->
