<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:series="http://unfoldingneurons.com/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	>
<channel>
	<title>Comments on: Powergaming: Making a Powerful Fighter or Monk in Core 3.5 D&amp;D</title>
	<atom:link href="http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/feed/" rel="self" type="application/rss+xml" />
	<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
	<lastBuildDate>Sun, 05 Sep 2010 16:49:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Ellisthion</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-16660</link>
		<dc:creator>Ellisthion</dc:creator>
		<pubDate>Sun, 08 Aug 2010 04:12:27 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-16660</guid>
		<description>Gah, good point. I always miss this stuff. It&#039;s probably still worth it for a decent level Fighter if you&#039;re limited to Core, since you&#039;ll run out of good Feat options quickly. Good suggestions about the multiclassing, too. 1 or 2 levels in Monk before going Fighter would be great.</description>
		<content:encoded><![CDATA[<p>Gah, good point. I always miss this stuff. It&#8217;s probably still worth it for a decent level Fighter if you&#8217;re limited to Core, since you&#8217;ll run out of good Feat options quickly. Good suggestions about the multiclassing, too. 1 or 2 levels in Monk before going Fighter would be great.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zephyulos</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-16641</link>
		<dc:creator>Zephyulos</dc:creator>
		<pubDate>Sat, 07 Aug 2010 13:57:19 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-16641</guid>
		<description>I checked the SRD online, and would like to comment that Improved Unarmed Strike is actually required for Improved Grapple.

Also, why not multi-class them with each other? A few levels in Monk gives some nice abilities for the Fighter, and a couple of the feats like Improved Grapple, earlier, while improving movement speed, etc; the Monk can also benefit from the Fighter class for some extra feats.

In addition, the Bard and Druid can actually be useful. The Bard gets Use Magic Device (and extra skill-points), as well as the Inspiration which can still be used while fighting, and has access to some arcane spells unique to them, while the Druid allows usage of Druid magic wands, has some nice abilities at low levels, and gives an extra language.

Hope my comments help.</description>
		<content:encoded><![CDATA[<p>I checked the SRD online, and would like to comment that Improved Unarmed Strike is actually required for Improved Grapple.</p>
<p>Also, why not multi-class them with each other? A few levels in Monk gives some nice abilities for the Fighter, and a couple of the feats like Improved Grapple, earlier, while improving movement speed, etc; the Monk can also benefit from the Fighter class for some extra feats.</p>
<p>In addition, the Bard and Druid can actually be useful. The Bard gets Use Magic Device (and extra skill-points), as well as the Inspiration which can still be used while fighting, and has access to some arcane spells unique to them, while the Druid allows usage of Druid magic wands, has some nice abilities at low levels, and gives an extra language.</p>
<p>Hope my comments help.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ellisthion</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-16610</link>
		<dc:creator>Ellisthion</dc:creator>
		<pubDate>Sat, 07 Aug 2010 02:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-16610</guid>
		<description>Oooh. Thanks for that. We&#039;ve changed our blog theme since this was written, and obviously it&#039;s messed things up.</description>
		<content:encoded><![CDATA[<p>Oooh. Thanks for that. We&#8217;ve changed our blog theme since this was written, and obviously it&#8217;s messed things up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jobo</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-16583</link>
		<dc:creator>Jobo</dc:creator>
		<pubDate>Fri, 06 Aug 2010 14:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-16583</guid>
		<description>Hi Duncan! I like your articles, even though I don&#039;t play (A)D&amp;D myself. Just one thing: The tables (for example, the ones for the feats here) are really hard to read. In my FF 3.5 they display a pale grey text on a dark green background. I can hardly manage to read them at all. Contentwise, go on! :-)</description>
		<content:encoded><![CDATA[<p>Hi Duncan! I like your articles, even though I don&#8217;t play (A)D&amp;D myself. Just one thing: The tables (for example, the ones for the feats here) are really hard to read. In my FF 3.5 they display a pale grey text on a dark green background. I can hardly manage to read them at all. Contentwise, go on! <img src='http://diceofdoom.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ellisthion</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-13423</link>
		<dc:creator>Ellisthion</dc:creator>
		<pubDate>Wed, 09 Jun 2010 09:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-13423</guid>
		<description>Touche. Not sure how I missed that, duh. Thanks.</description>
		<content:encoded><![CDATA[<p>Touche. Not sure how I missed that, duh. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-13387</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Tue, 08 Jun 2010 15:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-13387</guid>
		<description>if you become a monk after being a barbarian you become a fallen barbarian due to the change to lawful. you&#039;d lose the rage per day if you became a monk.</description>
		<content:encoded><![CDATA[<p>if you become a monk after being a barbarian you become a fallen barbarian due to the change to lawful. you&#8217;d lose the rage per day if you became a monk.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ellisthion</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-6631</link>
		<dc:creator>Ellisthion</dc:creator>
		<pubDate>Tue, 17 Nov 2009 03:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-6631</guid>
		<description>Ah yes, good point, thank you. It&#039;s still a pretty underwhelming Feat, but that is better.</description>
		<content:encoded><![CDATA[<p>Ah yes, good point, thank you. It&#8217;s still a pretty underwhelming Feat, but that is better.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian</title>
		<link>http://diceofdoom.com/blog/2009/11/powergaming-making-a-powerful-fighter-or-monk-in-core-3-5-dd/comment-page-1/#comment-6630</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1712#comment-6630</guid>
		<description>Your entry in the fighter table for the Dodge feat is incorrect.  You say that it gives &quot;+1 AC vs one attack per round&quot;.  The 3.5 PHB entry for Dodge actually says &quot;...receive a +1 dodge bonus to Armor Class against attacks from that opponent.&quot;  That means *all* of the target&#039;s attacks, including multiple standard attacks and attacks of opportunity from the target.</description>
		<content:encoded><![CDATA[<p>Your entry in the fighter table for the Dodge feat is incorrect.  You say that it gives &#8220;+1 AC vs one attack per round&#8221;.  The 3.5 PHB entry for Dodge actually says &#8220;&#8230;receive a +1 dodge bonus to Armor Class against attacks from that opponent.&#8221;  That means *all* of the target&#8217;s attacks, including multiple standard attacks and attacks of opportunity from the target.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
