Yearly Archives: 2010

Dice of Doom Podcast 010b: Powergaming in Roleplaying Games – Cuchulain’s Right of Reply

Dice of Doom Podcast

This special episode of the podcast is in response to the Powergaming in Roleplaying games episode. When we recorded the Powergaming topic, one of our frequent contributors, Cuchulain (Paul) was unable to attend as he was sipping cocktails on a beach somewhere. On his return he made it quite clear that he disagreed with a lot of what was said and we decided it might be a good idea to record it for posterity. Continue reading

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Dice of Doom Podcast 010: Powergaming in Roleplaying Games

Dice of Doom Podcast

This episode we discuss our early forays into the exciting world of Rolemaster and we debate the merits of powergaming in roleplaying games. The topic of powergaming is a contentious one, with even the term frequently having negative connotations. We look at both sides of the argument and see if there is a place for it in your everyday campaign. Continue reading

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Fabled Lands Choose-Your-Own-Adventure Books Republished, an iPad Game, and an RPG

Fabled Lands 1 Cover

The excellent Fabled Lands gamebook series is being revived, with the books being republished, an iPad version and an RPG in development. Continue reading

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Holiday Gift Guide for that Roleplaying Nerd in your life

Goblin Family with a Christmas Tree... awwww...

Having gone through enough Christmases receiving bright orange t-shirts, ties and books about bird watching from well meaning family members, we’ve decided to write a guide to what we would like to receive these holidays, and by extension, the other nerds out there who like similar stuff to us I guess… Continue reading

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WotC is finally planning to release the D&D Virtual Gaming Table

Dungeons & Dragons Virtual Gaming Table

Wizards of the Coast have announced that they are finally going to be releasing the Virtual Gaming Table product that they promised and then cancelled so many years ago. Continue reading

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Our grand gaming experiment – 12 Months, 12 Games, 6 Games Masters

Lots of RPG Books

The Dice of Doom roleplaying group is conducting an experiment where they will cover 12 games in 12 months using a total of 6 Games Masters. Suggestions are very welcome for games to try. Continue reading

Posted in Cthulhu, Dungeons & Dragons, Gamma World, Role Playing Games, Star Wars d20, Vampire: The Masquerade, Warhammer Fantasy Roleplay | Tagged , , , , , , , , | 29 Comments

Dice of Doom Podcast 009: DDI Character Generator Online, Dragon Age, Dealing With Absent Players

Dice of Doom Podcast

This week we discuss the move of D&D Insider’s Character Generator to the web, our experiences playing Dragon Age and our thoughts on absentee players from game. Continue reading

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Introduction to Using Emotions in RPGs

loveZombie.png

We, as humans, are emotional creatures. We enjoy experiencing emotions, and a lot of the media we have (games, films, books, etc) focus on using our emotions to tell a story or create enjoyment. Understanding how people react to stimuli has been increasingly important in game design lately. Creating emotional situations in RPGs is tricky, however, because the form of RPGs can restrict you a lot, but you need look no further than the horror roleplaying genre to see what you can do. In this post we’ll look at some of the basic emotions, and an overview of including them in games. Continue reading

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Horror Roleplaying Part 8: Roleplaying a Victim – A Gamer’s Response to Sieg

Psycho
This entry is part 8 of 8 in the series Horror Roleplaying

An interesting article – “Infinite Regress into Self-Referential Horror: The Gnosis of the Victim” by a guy named George J. Sieg – suggests that an essential part of horror is the identification of the victim. In fact, without the appropriate … Continue reading

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D&D Insider’s Character Generator coming to the web browser

D&D Insider Character Generator Online

One of the great frustrations of Dungeons & Dragons Insider subscriptions is the Windows only software that you are provided with. This is all due to change on November 16 as Wizards of the Coast announce that their Character Generation Tool is going online for the first time. Continue reading

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