This week we discuss our first impressions of Spirit of the Century and walk through some of the steps required to build a pulp character in the game, as well as the possibilities of adding the Aspects system to other gaming styles. We also answer a listener question from Symatt, namely, “Which do you prefer, an established campaign setting like Eberron, or one that you make yourself.”
- 01:20 – Spirit of the Century
- 21:40 – Established vs Original campaign settings
All music provided by Rupert Goes Shopping.