Play a New RPG Month

Back in November last year we started our Grand Gaming Experiment. Little did we know then the journey that it would take us on. We’ve got to learn a lot about our hobby, we’ve made a lot of new friends and we’ve connected with lots of different parts of the community. Most importantly, we’ve got to play a lot of new games. Many of those games we have wanted to try for a long time, or bought to just keep on the shelf, or had just heard about. Above all, we have found the whole experience to be tremendously rewarding.

Those of you who listen to our podcast would know that we gush on and on about the whole experience of trying something new. In fact, now that our 12 Month/12 Games experiment is coming to an end we have decided to continue for another year, albeit in a slightly different format. When it came down to it, none of us could really get excited about sitting down with the same game every week for the next year or two.

From a very early stage in our experiment we started to get feedback from the listeners of the podcast and readers of the blog. We started to realise that there were a lot of groups that had been playing the same game for years and years without trying anything new. We started to hear things like “I’d love to run [insert game here] but my gaming group would never go for it.” and “Oh, that sounds like a good idea, but I don’t think my group would shift from their normal routine…”.

Well, we’re here to tell you, you SHOULD play a new game. And you should do it in October.

After finding out how enjoyable and fun it was to play so many different games, we decided we would start a new project. So today we are announcing Play a New RPG Month. OK, we’ve been talking about it on the podcast for ages, but this is the hard, do it now, get out there and make it happen, announcement. We want to encourage as many gaming groups as we can to break the routine and try out something new. If you are a group that already plays a lot of games, we’d still like you to join us. Let’s make a big show of it and see what happens.

If you need more convincing, here are a number of other really good reasons why you should join us.

  • With new systems comes new ideas. You will likely learn something that you can bring back to your regular game.
  • A new game (and/or new GM) gives everyone a break. You will likely find that your group and campaign will be reinvigorated by stepping outside of the usual routine.
  • Our industry is very small – we need to support it. Even if all you’re interested in is playing D&D, it’s the other games that provide the competition that makes D&D a great game. Most indie developers (and some main developers) have to hold down regular jobs as well as creating the games that we play and love. Let’s show our support by trying out something they’ve worked hard on.

Have a look at the site we’ve created for the project at Play a New RPG.

We wanted to make it bigger than just this blog, and if you’re interested in helping out, drop us a line at rupertg at diceofdoom dot com.

Let us know what you are doing with the hash tag on twitter #PANRPG (and you can also follow playanewrpg)

DriveThruRPG.com

About RupertG

RupertG has been playing roleplaying games ever since he discovered Dragon Warriors at the age of 12. Since those days he has played many different RPG's, collected not insignificant Dwarf and Tomb Kings armies for Warhammer Fantasy Battles and even worked as a games designer in the heady days of the late 90's building a CCG. Now he runs a gaming blog and is a participant in the Grand Gaming Experiment
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