The Angry DM is angry about our gaming community (and we kind of agree)

Scott is one of our favourite gaming personalities, and while he can be guilty of the occasional rant, it is usually well thought out and pretty smart. He has a tendency to be insightful about what is going on in the industry and community at large. So when we were chatting the other day about his annoyance with the gaming community as a whole, I sat up to listen. I have grown a little frustrated with some of the commentary that exists and the way that some topics are treated. Scott appears to feel the same way.

You can read about it here: I Ain’t Rage Quitting

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About RupertG

RupertG has been playing roleplaying games ever since he discovered Dragon Warriors at the age of 12. Since those days he has played many different RPG's, collected not insignificant Dwarf and Tomb Kings armies for Warhammer Fantasy Battles and even worked as a games designer in the heady days of the late 90's building a CCG. Now he runs a gaming blog and is a participant in the Grand Gaming Experiment
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  • Oalin

    Wow, that just nails it. Eye-opening, in fact.

    But I’d go even further and say it really is an indictment on the internet as a whole. Movies, video games, cooking. Opinions are so ubiquitous that people seem to be talking more about what other people are talking about to the point that actual topics are no longer being discussed.

    It’s all about affirmation, isn’t it? Projecting our thoughts into the ether of the web in the hopes that someone will engage with what we have to say. A pity that the most common voice online comprises of answers involving “tl-dnr” and “my hair is bird”.

    It’s tiresome.

    Great article, Scott.

  • KGA

    I seriously think that roleplaying has become such a diversified hobby that I really can’t use other people’s opinions for anything. It’s like movie reviews, if you don’t know how that reviewer has reviewed at least fifty other movies you have seen, you really can’t use a single review for anything. You don’t know the reviewers tastes or dislikes.

    It’s the same with roleplaying games and gamers but with one notable difference: Most gamers are in my experience complete muppets. I have played roleplaying games for the past 25 years and in the early days it was a hobby that attracted the slightly awkward, nerdy but often very obscurely talented or downright brilliant adolescent male. Today roleplaying games attract everyone but it’s still primarily awkward or socially inept people that make up the majority. And they long to be bullies, they long to fight back due to their in my view massive insecurity issues. Where this insecurity and lack of confidence comes from, I cannot say, but it’s evident to me that it’s there.

    As roleplaying has matured into a more mainstream hobby it has become apparent that the old addage, “98% of people are cattle” is also true when it comes to this hobby. Not surprising, not even sad if you ask me, that’s just the way of the world. Roleplaying will survive regardless and the notion put forth by the AngryGM that the roleplayers somehow lose if we don’t support the industry with constructive criticism is in my view flawed at it’s core. The industry is slowly but surely killing the hobby but the hobby will re-emerge in another form and be stronger for it.

    In the meantime I encourage all belonging to the 2% to keep eating beef and enjoy their hobby the way they know it works for them.