Dice of Doom Podcast 045: Rules that enhance Roleplaying Games and Crafting “Who ‘dun it?” Mysteries

Dice of Doom Podcast LogoIn this carrot dangling episode we discuss rules mechanics and how they can be used to enhance roleplaying games. In particular we discuss how this is done in Rolemaster, Deadlands and Spirit of the Century. We also answer some listener questions, namely our thoughts on DnDNext, Palladium, and how to craft a classic “Who Dun It?” mystery in your games. All this, and a collection of stupid character names to boot!

Running Sheet

  • [02:20] Integrating rules and setting. Maths in games.
  • [28:20] DnDNext VERY brief thoughts (Thank you Jack Hutton!)
  • [31:13] Palladium (Thank you Timchanzee)
  • [34:33] Crafting a Who dun it” (Again, thank you Timchanzee)

All music provided by Rupert Goes Shopping.


About RupertG

RupertG has been playing roleplaying games ever since he discovered Dragon Warriors at the age of 12. Since those days he has played many different RPG's, collected not insignificant Dwarf and Tomb Kings armies for Warhammer Fantasy Battles and even worked as a games designer in the heady days of the late 90's building a CCG. Now he runs a gaming blog and is a participant in the Grand Gaming Experiment
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