Dice of Doom Podcast 046: Thoughts on D&D 5th Edition and wrap up of Temple of Elemental Evil

Dice of Doom Podcast LogoWe present to you, most patient listener, a lost episode of the Dice of Doom Podcast recorded sometime last year. The bits and bytes of the recording languished in a forgotten folder on a computer where it matured and gained new and fragrant characteristics. Once it had reached the pinnacle of its potential, it was edited and cut down, spliced together then thrown to the public to listen to as they please. Topics covered are our impressions of D&D 5th edition and where D&D stands going into the future. We also have a heated discussion about the various editions and fail to agree on anything. To make matters worse, we then wrap up our experience with the original AD&D 1st Edition Temple of Elemental Evil campaign…

Running Sheet

  • [02:25] Thoughts on D&D 5th Edition
  • [32:12] Wrap up of the Temple of Elemental Evil campaign

As always, if you would like us to discuss a topic, submit it here.


All music provided by Rupert Goes Shopping.


About RupertG

RupertG has been playing roleplaying games ever since he discovered Dragon Warriors at the age of 12. Since those days he has played many different RPG's, collected not insignificant Dwarf and Tomb Kings armies for Warhammer Fantasy Battles and even worked as a games designer in the heady days of the late 90's building a CCG. Now he runs a gaming blog and is a participant in the Grand Gaming Experiment
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  • Samantha

    I just listened to the latest podcast and found the information on the 5th edition DMG very interesting – enough to consider purchasing it despite the fact that we are staunchly 3.5 players (mostly due to lack of disposable income and no desire to buy yet another set of D&D books). My hubby and I have been dual-GMing a D&D game every Saturday for almost 16 years. For the last 5 of that we have been developing a Cthulhu-esque/D&D world from scratch. While I mostly like the 3.5 DMG and DMG II, it sounds like the 5th edition book might be even better for such things. Would you agree?

    Also, a while back we took some weeks off from our regular campaign to let a friend run Temple of Elemental Evil. We had a pretty good time with it, though we simply refused to take it too seriously which seemed to help. :) Like some of you, I was interested to see the difference in the style. GM vs. players (as opposed to GM + players) was certainly a thing in the early days! I was wondering if you’d ever seen or considered running the AD&D Castle Greyhawk joke edition module. I’ve run it 3 times, updating it more each time and finally including a better over-arching storyline. If you haven’t seen a copy of it, it is worth getting just to read. It has some great stuff, such as the Temple of Really Bad Dead Things (that includes bar code scanners) and a level called “It’s My Party and I’ll Die if I Want To” where 3rd level characters run around trying to help bugbears, goblins, and orcs plan for a party. Asmodious has been invited and shows up…

    I was really excited to see this new edition of your podcast show up. I have thoroughly enjoyed listening to all of you over the last 5 years and had missed your voices! Your episodes remind me that there is a world of games beyond D&D (I’ve even purchased a few from your suggestions, though I have yet to run them.) Thank you for providing such a wonderful and fun resource.