Author Archives: Ellisthion

About Ellisthion

Duncan played his first game of 1st Edition AD&D at the ripe age of 10. The fires kindled, he moved onto 3rd then 4th edition D&D, Warhammer and Warhammer 40k, whilst occasionally dabbling in other stuff, such as far too many computer games. He prefers games with complex rules to learn and master, and favours high fantasy settings. He is currently participating in the Grand Gaming Experiment where he has run Star Wars Saga Edition and GURPS.

Warhammer Magic Guide: Lore of Heavens

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The Lore of Heavens is an averagely powerful spell Lore in Warhammer Fantasy Battles, with a mix of Augments, Hexes, and Direct Damage. It notably features the (in)famous Comet of Casandora spell. It has an interesting selection of spells for both defensive and offensive purposes. It is somewhat a jack-of-all-trades Lore. Whilst primarily used by those who have no choice, like Skink Priests, the Lore of Heavens has some interesting options available, particularly for movement control and area denial, and can perform well in the hands of Level 1-2 Wizards. Continue reading

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Dismemberment and Permanent Injuries in D&D

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We recently had a great question on Twitter by IvPalmer: “Have you guys ever came across a dismemberment case in D&D? A player lost an arm last session and I’d like to give him options.” As it happens, yes, we have, and, like you, we wondered what exactly to do about it. The rules don’t give an answer… or do they? Continue reading

Posted in Dungeons & Dragons, Gaming, Role Playing Games | Tagged , , , , , | 24 Comments

GURPS Review

GURPS 4th Edition Basic Set Book Cover

We’ve been keen to play GURPS for many, many, many years now and the Grand Gaming Experiment gave us the opportunity to give it a shot. So with all this anticipation and excitement, did it live up to our expectations? Continue reading

Posted in Gaming, GURPS, Role Playing Games | Tagged , , , , , | 29 Comments

Warhammer Magic Guide: Lore of Life

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This entry is part 5 of 5 in the series Warhammer Magic Guide

The Lore of Life is very powerful spell lore in Warhammer Fantasy Battles that has a good mix of Augments and Direct Damage spells. It contains features of both a defensive and an offensive spell lore. Continue reading

Posted in Gaming, Strategy Guides, Tabletop Wargames, Warhammer Fantasy Battles | Tagged , , , , , | 6 Comments

Comic: Recent Games Workshop Announcements

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A comic showing the full story of recent Games Workshop announcements. Continue reading

Posted in Comics, Gaming, Tabletop Wargames, Warhammer 40k, Warhammer Fantasy Battles | Tagged , , , , , , , , | 4 Comments
DoD-Logo-Aside

How many Pokémon do you think you can identify? How many pharmaceutical drugs do you also think you could identify? I know I worry about that sort of thing. Fortunately I’m not alone. You can test your ability at identifying … Continue reading

Posted on by Ellisthion | 2 Comments

Games Workshop Citadel Finecast: Resin is the new Metal

Games Workshop Finecrest Resin Example Model

With the official announcement having been less that a week ago, today marked the release of Games Workshop’s “Finecast” range of resin miniatures. Replacing the metal lines entirely, they mark a huge change in the world of Warhammer, and miniature gaming in general. Continue reading

Posted in Tabletop Wargames, Warhammer 40k, Warhammer Fantasy Battles | Tagged , , | 5 Comments

Guild Wars 2: Steampunk Engineering Awesomeness

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If you’re a fan of online roleplaying games, then you’re probably aware of the upcoming Guild Wars 2. It’s been shaping up to be a pretty awesome game that might just revolutionize MMOs as we know them, but more importantly, it’s steampunk, which is freaking awesome.
Continue reading

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Warhammer 40k: Tau Army List

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My Warhammer 40K Tau Army has been extremely successful lately, so I thought I’d share the 1000 point army list and discuss the tactics I was using. Continue reading

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Warhammer Magic Guide: Lore of Light

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This entry is part 4 of 5 in the series Warhammer Magic Guide

The Lore of Light is a fairly defensive lore that focuses on Augments, with a couple of Magic Missiles and one Hex. Its focus on Augments makes it a Lore very focused on your troops, both in enhancing them and protecting them. The Lore of Light works best in conjunction with a solid understanding of tactical movement in Warhammer. Continue reading

Posted in Tabletop Wargames, Uncategorized, Warhammer Fantasy Battles | Tagged , , , | 2 Comments