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Author Archives: Ellisthion
Games Workshop Citadel Finecast: Resin is the new Metal

With the official announcement having been less that a week ago, today marked the release of Games Workshop’s “Finecast” range of resin miniatures. Replacing the metal lines entirely, they mark a huge change in the world of Warhammer, and miniature gaming in general. Continue reading
Posted in Tabletop Wargames, Warhammer 40k, Warhammer Fantasy Battles Tagged Games Workshop, miniatures, warhammer 5 Comments
Guild Wars 2: Steampunk Engineering Awesomeness

If you’re a fan of online roleplaying games, then you’re probably aware of the upcoming Guild Wars 2. It’s been shaping up to be a pretty awesome game that might just revolutionize MMOs as we know them, but more importantly, it’s steampunk, which is freaking awesome.
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Warhammer 40k: Tau Army List

My Warhammer 40K Tau Army has been extremely successful lately, so I thought I’d share the 1000 point army list and discuss the tactics I was using. Continue reading
Posted in Tabletop Wargames, Warhammer 40k Tagged 40k, army list, Games Workshop, strategy, Tabletop Wargames, tau, warhammer 40k, wh40k 1 Comment
Warhammer Magic Guide: Lore of Light

The Lore of Light is a fairly defensive lore that focuses on Augments, with a couple of Magic Missiles and one Hex. Its focus on Augments makes it a Lore very focused on your troops, both in enhancing them and protecting them. The Lore of Light works best in conjunction with a solid understanding of tactical movement in Warhammer. Continue reading
Posted in Tabletop Wargames, Uncategorized, Warhammer Fantasy Battles Tagged Games Workshop, guide, magic, warhammer 2 Comments
Warhammer Magic Guide: Lore of Metal

The Lore of Metal is a powerful Lore, with a good selection of great spells, and is extremely effective against well-armoured foes like heavy cavalry and Steam Tanks. With a powerful Lore Attribute and great Signature, in addition to scaling well with boosted spells, this Lore is effective on any level Wizard. Continue reading
Posted in Tabletop Wargames, Warhammer Fantasy Battles Tagged Games Workshop, guide, magic, warhammer Leave a comment
Warhammer Magic Guide: Lore of Beasts

The Lore of Beasts has an interesting mix of spells. It primarily focuses on Augments, but also boasts two Magic Missiles and a Hex. It immediately offers itself as a fairly general spell list that can be played comfortably with and against pretty much any army. The spells are fairly easy to cast, but have good enhanced versions for if you have the power dice to spare. Continue reading
Posted in Tabletop Wargames, Warhammer Fantasy Battles Tagged beast lore, Games Workshop, guides, magic lore, warhammer, warhammer fantasy battles, wfb 6 Comments
Warhammer Magic Guide: Lore of Fire

The core magic Lores in the Warhammer rulebook are a lot more useful, and hence see a lot more play, with the changes in 8th Edition. In this post we’re looking at the Lore of Fire. The Lore of Fire is, unsurprisingly, focussed on delivering large amounts of fiery death to your opponent’s troops (or “dudes”). Most of its spells are direct damage, which is not necessarily a bad thing if that’s what you want.
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Posted in Tabletop Wargames, Warhammer Fantasy Battles Tagged fire, guide, lores, magic, warhammer 2 Comments
iPhone app review: MineCraft Pro

The success of Minecraft has led to lots of iPhone apps trying to play on this success. MineCraft Pro is one of these… and unlike some of the other apps, it costs money. So naturally, I was extremely dubious about it. While it’s a reference app designed to be used whilst you play Minecraft on your computer the question remains: “Is it worth the price tag?”. Continue reading




