Author Archive

Thursday, January 21st, 2010 | Author: RupertG

Gamers Help Haiti $20 Mega BundleWith news of a 6.1 aftershock hitting Haiti today, DriveThruRPG is offering gamers a way to contribute to the relief efforts in Haiti by purchasing a “once in a lifetime collection of games” from their online store for only $20. This mega-bundle contains over 120 e-books with a total retail value of $1481.31 and is an amazing collection. All of the money raised by sales of the package are  going to Doctors Without Borders Haiti Earthquake Response. As of writing, the community had raised $28,870.00.

The full details on the gaming mega-bundle can be found here.

Continue reading Gamers supporting relief efforts in Haiti

Category: Nerdom  | Tags: , , ,  | One Comment
Friday, January 08th, 2010 | Author: RupertG

Back in the old days of playing D&D 3.5 I was running a campaign with 8 players (yes, 8…). Amongst the usual set of crazy logistic issues that had to be faced (pallets of snacks for example…) we also had 8 different playing styles with 8 different motivations, backgrounds, educations, etc. I love my gaming group – and running a game for 8 people is a tough challenge I wouldn’t recommend just anyone trying out… A couple of members of the group are of the engineering background and this led to its own challenges as a GM (analysing buildings and traps for structural integrity for example). This would lead to amusing situations such as the players spending 30 minutes of game time trying to explain how a door couldn’t be opened by lifting the beam instead of just pulling it to the side with the attached ropes and getting on with the game.

Continue reading Do the laws of physics have a place in fantasy role-playing games?

Wednesday, December 23rd, 2009 | Author: RupertG

If you have ever watched a Space Combat and thought to yourself – ‘that’s complete rubbish, it’d never be like that’ – the chances are that you were probably right. One thing Hollywood has never really let get much in the way is accuracy – particularly when it comes to Space. If you are interested in how the business of war in space might actually take place, there is a fascinating article on the topic running on Gizmodo at the moment written by Joseph Shoer, a Ph.D. candidate in aerospace engineering.

Continue reading The Physics of Space Combat

Tuesday, December 22nd, 2009 | Author: RupertG

Zombie Dice, a new game from Steve Jackson Games, has us pretty excited here at Dice of Doom. The premise is pretty simple – you are a zombie, hungry and desperately attempting to eat brains whilst trying to avoid the natural enemy of the zombie – the shotgun. While we are all left waiting for the game to be released early next year some time, they have kindly created a Flash Demo of the game to further tease educate us on the way the game is played – and we have to admit – it looks pretty fun. The Flash Demo is worth watching for the pure amusement value – think ‘Zombie narrator’…

Continue reading Zombie Dice from Steve Jackson Games

Wednesday, November 18th, 2009 | Author: RupertG

blood-lampDesigner Mike Thompson has created a lamp that is powered by human blood. His intention was to show how the importance of energy to human existence and how the overexploitation of aforementioned energy could bring about our end. In the process though, he appears to have created one of the most gothic forms of lighting we have ever seen.

Continue reading Possibly the most Goth lamp ever designed

Category: Horror, Nerdom  | Tags: , , , ,  | 2 Comments
Tuesday, November 17th, 2009 | Author: RupertG

freakangelsGoing through our archives we realised that we had a significant lack of articles about Steampunk awesomeness. In a effort to make up for this travesty we would like to highlight the most excellent webcomic FreakAngels written by Warren Ellis and illustrated by Paul Duffield. Set in England in a post-apocalyptic future, the story follows twelve children (now mostly grown up) as the reasons for the apocalypse and their role in it are revealed.

Continue reading FreakAngels – A Free Online Steampunk Comic

Sunday, November 01st, 2009 | Author: RupertG

i4e_01_00Mike Pattee from Cordax Software has pinged us to let us know that his app i4e has been updated in the App Store to version 1.1.0 and is available now for download. The app allows you to store your D&D 4e character on your iPhone and we are quite fond of it around here. The new version adds character importation from D&D Insider Character Builder which satisfies one of the main requests we had for the app. The update also fixes a whole stack of other things as well.

Continue reading i4e Updated – Now you can import from D&D Insider Character Builder

Saturday, October 31st, 2009 | Author: RupertG

DOOM Classic - iPhoneDOOM is one of those games that helped to define a genre. From running around with a myriad of realistic and ridiculous weaponry, to the blood and gore, and even the occasionally questionable imagery, DOOM helped define the First Person Shooter for what it was going to become. If you want proof of the games importance, you just have to watch the video here to see Bill Gates deliver a talk about Window 95 from inside the game. The games popularity saw it ported to pretty much every system available at the time in various flavours and forms.

Now, John Carmack himself, has brought it to the iPhone.

Continue reading DOOM Classic now available in the App Store for the iPhone

Friday, October 30th, 2009 | Author: RupertG

Dungeon Tile MapperIf you are anything like us here at Dice of Doom HQ, the moment you got D&D 4E you rushed out and bought a stack of Dungeon Tiles once you realised how important (and awesome) they were. After collecting a whole box of these tiles though it can be hard designing dungeons based on what tiles you actually have in your collection. Fortunately Wizards of the Coast have you covered.

Continue reading Using the Dungeon Tile Mapper from WotC

Tuesday, October 20th, 2009 | Author: RupertG

wotclogoBack in April this year, Wizards of the Coast (WotC) filed three copyright infringement cases against eight individuals for sharing a copy of the Player’s Handbook II on document sharing site Scribd. Yesterday the judge accepted a settlement with the second of the eight defendants. WotC are still seeking a default judgement against a third. The amount settled was $125,000 (in the previous case they had settled for $100,000). The other cases involve individuals in the Philippines and Poland.

Continue reading Wizards of the Coast settle copyright infringement case