In this episode of the Dice of Doom podcast we review Spirit of the Century, talking about our experiences with stunts and aspects. We also discuss our first impressions of playing Dragon Warriors which is a flashback from our gaming past. As part of our discussion on Dragon Warriors we get sidetracked (egads! who would have seen that coming!) and we spend quite a bit of time discussing how rules describe combat, should they describe combat? and whether it’s up to the players to look after that aspect of the game or not.










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About five years ago, after having run a D&D 3.5 campaign essentially non-stop for many years, I decided that I needed to have a break and give the reins to another GM. At the time our fellow blogger Ellisthion was jumping up and down saying “Pick me! Pick me!” so I handed over the GMing mantle and other sacraments, and we started what was going to be heretofore known as the Rochekell Campaign.






