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Horror Roleplaying Part 1. Setting the Mood.

Hapless fools encounter the Horror.
This entry is part 1 of 8 in the series Horror Roleplaying

Horror roleplaying is some of the most visceral, engaging gaming you can indulge in, yet it can be very hard to run well. In this post we look at a couple of ways to make a horror styled roleplaying game run more effectively. Continue reading

Posted in Cthulhu, Game Design, Gaming, Horror, Role Playing Games | Tagged , , , , , | 2 Comments

Horror Roleplaying Part 2: The Setup

Freaky skeletal hand
This entry is part 2 of 8 in the series Horror Roleplaying

The success of your horror roleplaying campaign can sometimes be determined before you even pick up the dice to make your characters. More than any other genre, a horror game requires some careful thought and preparation. Continue reading

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Horror Roleplaying Part 3: The Vampire

Scary vampire!
This entry is part 3 of 8 in the series Horror Roleplaying

The genre of horror is, indeed, a broad one: from vampires to atomic horror, Cthulhu Mythos to slashers and serial killers. In fact, it would be fair to point out that these each constitute sub-genres in their own right, and each needs their own special consideration. I shall endeavour to point out some of the particulars of the most common types – claiming to have an exhaustive list would lead to inevitable ridicule. Continue reading

Posted in Bestiary, Game Design, Game Resources, Gaming, Horror, Role Playing Games | Tagged , , , , , | 4 Comments

Horror Roleplaying Part 4: Zombies!

Pretty zombie...
This entry is part 4 of 8 in the series Horror Roleplaying

Zombies are one of the all-time great horror sub-genres, and they fit extremely well into almost any setting. There are many different flavours of Zombie, however, and you shouldn’t just automatically choose the most obvious. Continue reading

Posted in Bestiary, Cthulhu, Gaming, History, Horror, Role Playing Games, Zombie Apocalypse | Tagged , , , , | Leave a comment

Horror Roleplaying Part 5: Cthulhu Mythos 1

1d6 investigators per round.
This entry is part 5 of 8 in the series Horror Roleplaying

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was … Continue reading

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Horror Roleplaying Part 6: Cthulhu Mythos 2

cult
This entry is part 6 of 8 in the series Horror Roleplaying

Having taken a look at the underlying philosophy and the basic theme of the Cthulhu Mythos in my last offering, I thought we might have a look at some of the other aspects of Lovecraftian Mythos stories and how you might implement them in your own game. Continue reading

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Horror Roleplaying Part 7: Cthulhu 3 – Tomes and Dreams

This entry is part 7 of 8 in the series Horror Roleplaying

In this article we turn our attention to two more aspects of the Mythos which are frequently employed, and how to use each to the greatest advantage. These are horrific tomes and the Dreamlands. Continue reading

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Horror Roleplaying Part 8: Roleplaying a Victim – A Gamer’s Response to Sieg

Psycho
This entry is part 8 of 8 in the series Horror Roleplaying

An interesting article – “Infinite Regress into Self-Referential Horror: The Gnosis of the Victim” by a guy named George J. Sieg – suggests that an essential part of horror is the identification of the victim. In fact, without the appropriate … Continue reading

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