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Tag Archives: 4E
Monster of the Week: Vampires

This entry is part 12 of 19 in the series Monster of the Week
Another classic creature born of human fear and storytelling, Vampires are a staple in a host of roleplaying games. They are inherently a strong opponent, and a puzzle, all at once. They are intelligent, and can serve in both combat … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, monster, Monster of the Week, vampire, vampires | 6 Comments
Monster of the Week: Hellhound

This entry is part 11 of 19 in the series Monster of the Week
Yay, Hellhounds! I’ve favoured them a little ever since DMing a solo game where the player used Handle Animal to tame one, and I let him keep it as his Animal Companion. Anyway, historically, Man has liked two things: dogs … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, hell hound, hellhound, monster, Monster of the Week | 4 Comments
Monster of the Week: Hydras

This entry is part 10 of 19 in the series Monster of the Week
From the trials of Heracles, we get a classical monster which is instantly recognisable, and a dangerous opponent. Tough and strong, with enough heads to attack everyone at once, the Hydra is a good “monster-y” monster: it’s only purpose is … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, hydra, monster | Leave a comment
Monster of the Week: Humans and PC races

This entry is part 9 of 19 in the series Monster of the Week
Humans, and, to a lesser extent, other player races, are quite handy for use as enemies in many campaigns. I mean, the real world’s done pretty well with just Humans, even without magic! Incredible, yeah. Anyway, in both campaigns set … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, human, monster, PC, player, race | Leave a comment
Monster of the Week: Ettin

This entry is part 8 of 19 in the series Monster of the Week
Originally just a word for a giant, an Ettin is now a two-headed giant or ogre-like creature. The fit a nice niche in D&D: they’re stronger than Ogres, which are a good foe for a low-level party, but they are … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, ettin, giant, monster, Monster of the Week, ogre | 2 Comments
Monster of the Week: Zombies

This entry is part 7 of 19 in the series Monster of the Week
Ah, Zombies. A classic creature from various mythologies that, like many others, has been revived through modern film and literature, and is thus standard fare for roleplayer gamers such as us. Ironically, many of the aforementioned reviving pieces are set … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, monster, Monster of the Week, zombies | Leave a comment
Monster of the Week: Mimic

This entry is part 5 of 19 in the series Monster of the Week
The Mimic is a classic monster dating back to the beginning of D&D. It’s a creature that, in standard Gygaxian fashion, tries to kill you despite looking like a piece of furniture. It can assume the shape of just about … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, mimic, monster, Trap | 6 Comments
Monster of the Week: Lycanthropes

This entry is part 6 of 19 in the series Monster of the Week
Lycanthropes, or Werewolves, are a strong part of our standard mythology. Wolf attacks on humans combined with the human penchant for imagination lead to an obvious result. Oh, look, wolves ate my sheep. It was totally that next door neighbour … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, lycanthrope, monster, Monster of the Week, wererat, werewolf, werewolves | 7 Comments
Monster of the Week: Golems

This entry is part 4 of 19 in the series Monster of the Week
(Er, Monster of the Month, due to sickness and the whole Christmas thing) Golems are a classic part of D&D. Everyone knows the deal: you find a statue with massive eye gems, you pry the gems out, and the statue … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, golem, monster, rogue | Leave a comment
Wands in 4E D&D

NEW: Updated for new books (PHBII, PHBIII, AV2) Wands in 4E are often given the bad reputation of being the worst implement. At first glance, the magic Wands are inferior to other implements, and the Wizard’s Implement Mastery ability for … Continue reading →
Posted in Game Resources, Role Playing Games | Tagged 4E, 4th Edition, d&d, Dungeons and Dragons, guide, implement, wand, wands | 17 Comments


