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Tag Archives: Bestiary
Monster of the Week: Ettin

This entry is part 8 of 19 in the series Monster of the Week
Originally just a word for a giant, an Ettin is now a two-headed giant or ogre-like creature. The fit a nice niche in D&D: they’re stronger than Ogres, which are a good foe for a low-level party, but they are … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, ettin, giant, monster, Monster of the Week, ogre | 2 Comments
Monster of the Week: Zombies

This entry is part 7 of 19 in the series Monster of the Week
Ah, Zombies. A classic creature from various mythologies that, like many others, has been revived through modern film and literature, and is thus standard fare for roleplayer gamers such as us. Ironically, many of the aforementioned reviving pieces are set … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Game Resources, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, monster, Monster of the Week, zombies | Leave a comment
Monster of the Week: Mimic

This entry is part 5 of 19 in the series Monster of the Week
The Mimic is a classic monster dating back to the beginning of D&D. It’s a creature that, in standard Gygaxian fashion, tries to kill you despite looking like a piece of furniture. It can assume the shape of just about … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, mimic, monster, Trap | 6 Comments
Monster of the Week: Lycanthropes

This entry is part 6 of 19 in the series Monster of the Week
Lycanthropes, or Werewolves, are a strong part of our standard mythology. Wolf attacks on humans combined with the human penchant for imagination lead to an obvious result. Oh, look, wolves ate my sheep. It was totally that next door neighbour … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, lycanthrope, monster, Monster of the Week, wererat, werewolf, werewolves | 7 Comments
Monster of the Week: Golems

This entry is part 4 of 19 in the series Monster of the Week
(Er, Monster of the Month, due to sickness and the whole Christmas thing) Golems are a classic part of D&D. Everyone knows the deal: you find a statue with massive eye gems, you pry the gems out, and the statue … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, golem, monster, rogue | Leave a comment
Monster of the Week: Gelatinous Cube

This entry is part 3 of 19 in the series Monster of the Week
Unlike the previous two Monsters of the Week, this week I look at a monster which is completely unintelligent, has no tactics, and is a pushover for any party: and yet can be the most dangerous thing they ever face. … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Game Resources, Role Playing Games | Tagged Bestiary, d&d, d&d encounter, d&d traps, d&d2e, d&d3.x, D&D4e, encounter, Game Design, Gelatinous Cube, Roleplaying games, rpg, Trap | 6 Comments
Monster of the Week: Dark Elf

This entry is part 2 of 19 in the series Monster of the Week
This week we look at the Dark Elves, known as Drow in D&D. Like many of the creatures, Dark Elves have their history in mythology. Norse mythology places Dark Elves as evil underground creatures, which is exactly what Drow generally … Continue reading →
Posted in Bestiary, Dungeons & Dragons, Game Design, Role Playing Games | Tagged Bestiary, d&d, Dark Elf, Dark Elves, Drow, Dungeon Master, monsters, Roleplaying games, rpg | Leave a comment


