Tag Archives: campaigns

Adding a bit of Culture to your Roleplaying Campaign

Hang on – there’s something funny about that clan of orcs. What is it… I just can’t put my finger on it…. Oh yeah – how come there weren’t any girl orcs (orcettes?) in there? Speaking of which, there weren’t any child orcs either. Now we’re talking about age, how come we never saw a geriatric Orc? Surely at least some of them live to old age – unless its true what they say about them and they eat the old. That still doesn’t account for the lack of kids, though. Continue reading

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8 Ways to Start a Campaign in a Tavern

Adventure time! Gather your character sheets! Pull up your chairs! Pencils and dice at the ready! And what better place to start a campaign than in a tavern. The ol’ faithful, the most traditional way to start a campaign. We’ve previously written how you might avoid this trope, but why not embrace it? Continue reading

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Going Retro: The Temple of Elemental Evil, First Edition AD&D

Written by the man himself, Gary Gygax, it has befuddled, confounded, frustrated and killed more PCs than almost any other printed campaign. On top of all of that, it was originally written for the RPG that brought it all together. So, sometime this year, we’re going to play The Temple of Elemental Evil using the AD&D 1e rules… Continue reading

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Do the laws of physics have a place in fantasy role-playing games?

Back in the old days of playing D&D 3.5 I was running a campaign with 8 players (yes, 8…). Amongst the usual set of crazy logistic issues that had to be faced (pallets of snacks for example…) we also had … Continue reading

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4E Dungeon Master’s Guide 2: In-Depth Review

This entry is part 2 of 4 in the series D&D 4e Book Reviews

Not so long ago, the 4th Edition DMGII came out. With the general high quality of 4E splatbooks so far, this looked promising: but for those out there for whom “promising” isn’t enough, this in-depth review should give you everything … Continue reading

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8 ways to start a campaign that’s not in a tavern (not that there’s anything wrong with that…)

One of the more persistent recurring jokes in any role-playing game is that games always seem to start in Taverns, Inns, Pubs, etc… While this actually makes a lot of sense considering that this is where travellers are likely to … Continue reading

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