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	<title>Dice of Doom &#187; campaigns</title>
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	<link>http://diceofdoom.com/blog</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
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	<itunes:summary>The Dice of Doom podcast is a lively discussion about role-playing games, focusing heavily on Dungeons &amp; Dragons along with many other gaming systems. We have been gaming for longer than we care to freely admit and we have a wide range of interests and experiences in gaming in general (everything from obscure games printed in the 1980&#039;s to the most recent tabletop wargames). We like to take a lighthearted approach to our discussions and mix them up with other nerdy news and content as well.</itunes:summary>
	<itunes:author>Dice of Doom</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
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		<itunes:name>Dice of Doom</itunes:name>
		<itunes:email>rupertg@diceofdoom.com</itunes:email>
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	<managingEditor>rupertg@diceofdoom.com (Dice of Doom)</managingEditor>
	<itunes:subtitle>The Magic Missile Errata Episode</itunes:subtitle>
	<itunes:keywords>dnd, d&amp;d, dungeons &amp; dragons, rpg, role-playing, gaming, role-playing games</itunes:keywords>
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		<title>Do the laws of physics have a place in fantasy role-playing games?</title>
		<link>http://diceofdoom.com/blog/2010/01/do-the-laws-of-physics-have-a-place-in-fantasy-role-playing-games/</link>
		<comments>http://diceofdoom.com/blog/2010/01/do-the-laws-of-physics-have-a-place-in-fantasy-role-playing-games/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 12:00:16 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[campaigns]]></category>
		<category><![CDATA[d&d3.x]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dnd 3.x]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[role-playing]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1769</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/01/do-the-laws-of-physics-have-a-place-in-fantasy-role-playing-games/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/01/orc_newton_apple_tree-150x150.png" class="alignleft wp-post-image tfe" alt="" title="orc_newton_apple_tree" /></a>Back in the old days of playing D&#38;D 3.5 I was running a campaign with 8 players (yes, 8&#8230;). Amongst the usual set of crazy logistic issues that had to be faced (pallets of snacks for example&#8230;) we also had &#8230; <a href="http://diceofdoom.com/blog/2010/01/do-the-laws-of-physics-have-a-place-in-fantasy-role-playing-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>4</slash:comments>
		</item>
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		<title>4E Dungeon Master’s Guide 2: In-Depth Review</title>
		<link>http://diceofdoom.com/blog/2009/12/4e-dungeon-master%e2%80%99s-guide-2-in-depth-review/</link>
		<comments>http://diceofdoom.com/blog/2009/12/4e-dungeon-master%e2%80%99s-guide-2-in-depth-review/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 13:11:17 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Tabletop Wargames]]></category>
		<category><![CDATA[3.x]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[campaigns]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dmgII]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[skill challenge]]></category>
		<category><![CDATA[traps]]></category>
		<category><![CDATA[xp]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1741</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/12/4e-dungeon-master%e2%80%99s-guide-2-in-depth-review/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/12/DungeonMastersGuide2-150x150.jpg" class="alignleft wp-post-image tfe" alt="" title="DungeonMastersGuide2" /></a>Not so long ago, the 4th Edition DMGII came out. With the general high quality of 4E splatbooks so far, this looked promising: but for those out there for whom &#8220;promising&#8221; isn&#8217;t enough, this in-depth review should give you everything &#8230; <a href="http://diceofdoom.com/blog/2009/12/4e-dungeon-master%e2%80%99s-guide-2-in-depth-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/12/4e-dungeon-master%e2%80%99s-guide-2-in-depth-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<series:name><![CDATA[D&amp;D 4e Book Reviews]]></series:name>
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		<title>8 ways to start a campaign that&#8217;s not in a tavern (not that there&#8217;s anything wrong with that&#8230;)</title>
		<link>http://diceofdoom.com/blog/2009/02/8-ways-to-start-a-campaign-thats-not-in-a-tavern/</link>
		<comments>http://diceofdoom.com/blog/2009/02/8-ways-to-start-a-campaign-thats-not-in-a-tavern/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 00:46:19 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[campaigns]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[setting]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=829</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/02/8-ways-to-start-a-campaign-thats-not-in-a-tavern/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/02/tavern-150x150.jpg" class="alignleft wp-post-image tfe" alt="tavern" title="tavern" /></a>One of the more persistent recurring jokes in any role-playing game is that games always seem to start in Taverns, Inns, Pubs, etc&#8230; While this actually makes a lot of sense considering that this is where travellers are likely to &#8230; <a href="http://diceofdoom.com/blog/2009/02/8-ways-to-start-a-campaign-thats-not-in-a-tavern/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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