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	<title>Dice of Doom &#187; d&amp;d</title>
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	<link>http://diceofdoom.com/blog</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
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	<itunes:summary>The Dice of Doom podcast is a lively discussion about role-playing games, focusing heavily on Dungeons &amp; Dragons, Call of Cthulhu and Warhammer along with many other gaming systems. We have been gaming for longer than we care to freely admit and we have a wide range of interests and experiences in gaming in general (everything from obscure games printed in the 1980&#039;s to the most recent tabletop wargames). We like to take a lighthearted approach to our discussions and mix them up with other nerdy news and content as well.</itunes:summary>
	<itunes:author>RupertG</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://diceofdoom.com/blog/wp-content/uploads/2012/05/Podcast-Logo-New-SQ-LG.jpg" />
	<itunes:owner>
		<itunes:name>RupertG</itunes:name>
		<itunes:email>rupertg@diceofdoom.com</itunes:email>
	</itunes:owner>
	<managingEditor>rupertg@diceofdoom.com (RupertG)</managingEditor>
	<copyright>&#xA9; Dice of Doom</copyright>
	<itunes:subtitle>Dice of Doom Podcast</itunes:subtitle>
	<itunes:keywords>dnd, d&amp;d, dungeons &amp; dragons, rpg, roleplaying, gaming, roleplaying games</itunes:keywords>
	<image>
		<title>Dice of Doom &#187; d&amp;d</title>
		<url>http://diceofdoom.com/blog/wp-content/uploads/2012/02/Podcast-Logo-New-SQ-SM.png</url>
		<link>http://diceofdoom.com/blog</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Other Games" />
		<itunes:category text="Hobbies" />
	</itunes:category>
		<rawvoice:location>Sydney, Australia</rawvoice:location>
		<item>
		<title>Dice of Doom Podcast 038: 12 Games/12 Months Wrap Up, Lady Blackbird Review and Spicing up Character Generation</title>
		<link>http://diceofdoom.com/blog/2012/03/dice-of-doom-podcast-038-12-games12-months-wrap-up-lady-blackbird-review-and-spicing-up-character-generation/</link>
		<comments>http://diceofdoom.com/blog/2012/03/dice-of-doom-podcast-038-12-games12-months-wrap-up-lady-blackbird-review-and-spicing-up-character-generation/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 22:53:30 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Indie Roleplaying Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Vampire: The Masquerade]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[gaming experiment]]></category>
		<category><![CDATA[lady blackbird]]></category>
		<category><![CDATA[VtM]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3696</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2012/03/dice-of-doom-podcast-038-12-games12-months-wrap-up-lady-blackbird-review-and-spicing-up-character-generation/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2012/02/Podcast-Logo-New-SQ-LG-150x150.png" class="alignleft tfe wp-post-image" alt="Podcast-Logo-New-SQ-LG" title="Podcast-Logo-New-SQ-LG" /></a>In this episode we discuss our experiences of the 12 Games/12 Months Gaming Experiment, review Lady Blackbird and discuss ways to spice up character generation. <a href="http://diceofdoom.com/blog/2012/03/dice-of-doom-podcast-038-12-games12-months-wrap-up-lady-blackbird-review-and-spicing-up-character-generation/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2012/03/dice-of-doom-podcast-038-12-games12-months-wrap-up-lady-blackbird-review-and-spicing-up-character-generation/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-038-12-Games-12-Months-Wrapup-Lady-Blackbird-Review.mp3" length="44498853" type="audio/mpeg" />
			<itunes:keywords>lady blackbird, dungeons &amp; dragons, roleplaying, rpg, dnd, d&amp;d, gaming,</itunes:keywords>
	<itunes:subtitle>DoD Podcast 038: Gaming Experiment Wrap Up, Lady Blackbird Review, Spicing Up Character Generation</itunes:subtitle>
		<itunes:summary>In this, the final podcast recorded in 2011 (don&#039;t worry, we&#039;ve started recording 2012 podcasts), we discuss the awesomeness of the 20th Anniversary Vampire: The Masquerade Ultimate Everything In It Leave Nothing Out 500 Bazillion Pages Edition (not its real name),  we review Lady Blackbird and answer a question from Symatt on ways to spice up character creation.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>46:14</itunes:duration>
	</item>
		<item>
		<title>Dungeons &amp; Dragons 5th Edition Announced (DnD5e)</title>
		<link>http://diceofdoom.com/blog/2012/01/dungeons-dragons-5th-edition-announced-dnd5e/</link>
		<comments>http://diceofdoom.com/blog/2012/01/dungeons-dragons-5th-edition-announced-dnd5e/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 22:12:31 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[DnD5e]]></category>
		<category><![CDATA[DnDNext]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3617</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2012/01/dungeons-dragons-5th-edition-announced-dnd5e/"><img align="left" hspace="5" width="135" height="86" src="http://diceofdoom.com/blog/wp-content/uploads/2009/10/wotclogo.jpg" class="alignleft tfe wp-post-image" alt="Wizards of the Coast (WotC) Logo" title="wotclogo" /></a>Today, with very little surprise, Wizards of the Coast announced that they were working on the 5th edition of the venerable game Dungeons &#038; Dragons. Rumours of the announcement have been swirling through the Internet for a while now, particularly after it was revealed that veteran D&#038;D game designer Monte Cook had rejoined the R&#038;D Team. <a href="http://diceofdoom.com/blog/2012/01/dungeons-dragons-5th-edition-announced-dnd5e/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2012/01/dungeons-dragons-5th-edition-announced-dnd5e/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Confessions of a Roleplaying Book Collector</title>
		<link>http://diceofdoom.com/blog/2012/01/confessions-of-a-roleplaying-book-collector/</link>
		<comments>http://diceofdoom.com/blog/2012/01/confessions-of-a-roleplaying-book-collector/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 19:00:09 +0000</pubDate>
		<dc:creator>Guest</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Nerdom]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[countersketch]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nerd]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Roleplaying games]]></category>
		<category><![CDATA[symatt]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3608</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2012/01/confessions-of-a-roleplaying-book-collector/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/12/person-reading-lots-of-books-in-piles-drawing-symatt-150x150.jpg" class="alignleft tfe wp-post-image" alt="person reading lots of books in piles drawing by symatt" title="person-reading-lots-of-books-in-piles-drawing-symatt" /></a>Once again I was looking, lovingly, over my collection of roleplaying books. As I went through them, I discovered that there was a book I hadn't bought yet from the Dungeons &#038; Dragons 4th Edition set. I immediately became anxious that my collection wasn't complete. It had become important that I had a set, a complete set and I had found that it was less than it should be. <a href="http://diceofdoom.com/blog/2012/01/confessions-of-a-roleplaying-book-collector/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2012/01/confessions-of-a-roleplaying-book-collector/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 033: Spirit of the Century Review, Dragon Warriors First Impressions and Do Rules Support Descriptive Combat</title>
		<link>http://diceofdoom.com/blog/2011/09/dice-of-doom-podcast-033-spirit-of-the-century-review-dragon-warriors-first-impressions-and-do-rules-support-descriptive-combat/</link>
		<comments>http://diceofdoom.com/blog/2011/09/dice-of-doom-podcast-033-spirit-of-the-century-review-dragon-warriors-first-impressions-and-do-rules-support-descriptive-combat/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 12:24:27 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[Dave Morris]]></category>
		<category><![CDATA[dragon warriors]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[sotc]]></category>
		<category><![CDATA[spirit of the century]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3525</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/09/dice-of-doom-podcast-033-spirit-of-the-century-review-dragon-warriors-first-impressions-and-do-rules-support-descriptive-combat/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode of the Dice of Doom podcast we review Spirit of the Century, talking about our experiences with stunts and aspects. We also discuss our first impressions of playing Dragon Warriors which is a flashback from our gaming past. As part of our discussion on Dragon Warriors we get sidetracked (egads! who would have seen that coming!) and we spend quite a bit of time discussing how rules describe combat, should they describe combat? and whether it's up to the players to look after that aspect of the game or not. <a href="http://diceofdoom.com/blog/2011/09/dice-of-doom-podcast-033-spirit-of-the-century-review-dragon-warriors-first-impressions-and-do-rules-support-descriptive-combat/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/09/dice-of-doom-podcast-033-spirit-of-the-century-review-dragon-warriors-first-impressions-and-do-rules-support-descriptive-combat/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-033-Spirit-of-the-Century-Review-Dragon-Warriors-First-Impressions.mp3" length="48205541" type="audio/mpeg" />
			<itunes:keywords>Dungeons and Dragons, D&amp;D, DnD, roleplaying, spirit of the century, sotc, games mastering, dragon warriors</itunes:keywords>
	<itunes:subtitle>DoD Podcast 033: Spirit of the Century review, Dragon Warriors first impressions and relying on rules to describe combat</itunes:subtitle>
		<itunes:summary>In this episode of the Dice of Doom podcast we review Spirit of the Century, talking about our experiences with stunts and aspects. We also discuss our first impressions of playing Dragon Warriors which is a flashback from our gaming past. As part of our discussion on Dragon Warriors we get sidetracked (egads! who would have seen that coming!) and we spend quite a bit of time discussing how rules describe combat, should they describe combat? and whether it&#039;s up to the players to look after that aspect of the game or not.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>50:10</itunes:duration>
	</item>
		<item>
		<title>Dismemberment and Permanent Injuries in D&amp;D</title>
		<link>http://diceofdoom.com/blog/2011/09/dismemberment-and-permanent-injuries-in-dnd/</link>
		<comments>http://diceofdoom.com/blog/2011/09/dismemberment-and-permanent-injuries-in-dnd/#comments</comments>
		<pubDate>Wed, 07 Sep 2011 23:00:19 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[house rules]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3510</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/09/dismemberment-and-permanent-injuries-in-dnd/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/09/Bingles-198-150x150.png" class="alignleft tfe wp-post-image" alt="Bingles 198" title="Bingles 198" /></a>We recently had a great question on Twitter by IvPalmer: “Have you guys ever came across a dismemberment case in D&#038;D? A player lost an arm last session and I'd like to give him options.” As it happens, yes, we have, and, like you, we wondered what exactly to do about it. The rules don’t give an answer… or do they? <a href="http://diceofdoom.com/blog/2011/09/dismemberment-and-permanent-injuries-in-dnd/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/09/dismemberment-and-permanent-injuries-in-dnd/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 031: Refocusing a Game that has Lost its Way, Should a GM Controlling HP in Combat and The Role of the GM</title>
		<link>http://diceofdoom.com/blog/2011/08/dice-of-doom-podcast-031-refocusing-a-game-that-has-lost-its-way-should-a-gm-controlling-hp-in-combat-and-the-role-of-the-gm/</link>
		<comments>http://diceofdoom.com/blog/2011/08/dice-of-doom-podcast-031-refocusing-a-game-that-has-lost-its-way-should-a-gm-controlling-hp-in-combat-and-the-role-of-the-gm/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 20:39:42 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Spirit of the Century]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[sotc]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3486</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/08/dice-of-doom-podcast-031-refocusing-a-game-that-has-lost-its-way-should-a-gm-controlling-hp-in-combat-and-the-role-of-the-gm/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode we talk about ways to get a game back on track, we answer a question "Could a GM control the HPs of the players in a game to promote better roleplaying?", and we summarise our thoughts on the role of the GM. <a href="http://diceofdoom.com/blog/2011/08/dice-of-doom-podcast-031-refocusing-a-game-that-has-lost-its-way-should-a-gm-controlling-hp-in-combat-and-the-role-of-the-gm/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/08/dice-of-doom-podcast-031-refocusing-a-game-that-has-lost-its-way-should-a-gm-controlling-hp-in-combat-and-the-role-of-the-gm/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-031-Refocusing-a-Game-GM-Control-of-HP-The-Role-of-the-GM.mp3" length="47336551" type="audio/mpeg" />
			<itunes:keywords>dungeons and Dragons, D&amp;D, DnD, roleplaying, spirit of the century, sotc, games mastering</itunes:keywords>
	<itunes:subtitle>DoD Podcast 031: Refocusing a game, Controlling player HP in Combat and The Role of the GM</itunes:subtitle>
		<itunes:summary>In this episode of the podcast Dwayne regales us with stories of how a game he was running got off the rails (literally), and we talk about ways to get things back on track (bear with us, the intro takes a little while on this one...). We also answer a question posed to us by reader Disemvowel. He asks us &quot;Could a GM control the HPs of the players in a game to promote better roleplaying.&quot; We also summarise our thoughts on the recent, and very controversial, guest posts on the role of the GM (at least until we get distracted by something else that is...).</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>49:16</itunes:duration>
	</item>
		<item>
		<title>I AM THE GAME!</title>
		<link>http://diceofdoom.com/blog/2011/08/i-am-the-game/</link>
		<comments>http://diceofdoom.com/blog/2011/08/i-am-the-game/#comments</comments>
		<pubDate>Wed, 03 Aug 2011 12:05:01 +0000</pubDate>
		<dc:creator>TheAngryDM</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Games Mastering]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[GMing]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3434</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/08/i-am-the-game/"><img align="left" hspace="5" width="128" height="128" src="http://diceofdoom.com/blog/wp-content/uploads/2011/08/TheAngryDM.jpg" class="alignleft tfe wp-post-image" alt="The Angry DM" title="The Angry DM" /></a>This is a guest post by The Angry DM in response to a recent post by Oalin titled "The role of the GM: It's time to get over yourself". <a href="http://diceofdoom.com/blog/2011/08/i-am-the-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/08/i-am-the-game/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 028: Listeners&#8217; Questions Answered 01</title>
		<link>http://diceofdoom.com/blog/2011/07/dice-of-doom-podcast-028-listeners-questions-answered-01/</link>
		<comments>http://diceofdoom.com/blog/2011/07/dice-of-doom-podcast-028-listeners-questions-answered-01/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 13:00:18 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[q&a]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3404</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/07/dice-of-doom-podcast-028-listeners-questions-answered-01/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode of the Dice of Doom podcast we conduct our first Q &#038; A, taking four questions from listeners and readers.  <a href="http://diceofdoom.com/blog/2011/07/dice-of-doom-podcast-028-listeners-questions-answered-01/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/07/dice-of-doom-podcast-028-listeners-questions-answered-01/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-028-Listeners-Questions-01.mp3" length="46794891" type="audio/mpeg" />
			<itunes:keywords>dnd, rpg, dungeons, dragons, D&amp;D, roleplaying, games, gaming, Dungeons &amp; Dragons</itunes:keywords>
	<itunes:subtitle>DoD Podcast 028: Listener&#039;s Questions Answered 01</itunes:subtitle>
		<itunes:summary>In this episode of the Dice of Doom podcast we conduct our first Q &amp; A, taking four questions from listeners and readers. The questions we discuss are:

Question 1: If a player cheats on a dice roll should a big deal be made of it, or should it ignored - asked by Symatt

Question 2: What can you do to deal with difficult players who have bottomless pockets and backpacks and who refuse to fail any dice check - asked by Andy Horton

Question 3: Do you restrict a player&#039;s ability to purchase certain items based on their level, or if they have the money, do you just let them buy it - asked by IvPalmer (note, the discussion on this topic inspired the Monty Haul post)

Question 4: How can a GM encourage players to be more descriptive in their play? - asked by Symatt</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>48:42</itunes:duration>
	</item>
		<item>
		<title>So your players have gotten too rich: Dealing with a Monty Haul Campaign</title>
		<link>http://diceofdoom.com/blog/2011/07/so-your-players-have-gotten-too-rich-dealing-with-a-monty-haul-campaign/</link>
		<comments>http://diceofdoom.com/blog/2011/07/so-your-players-have-gotten-too-rich-dealing-with-a-monty-haul-campaign/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 13:00:57 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3373</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/07/so-your-players-have-gotten-too-rich-dealing-with-a-monty-haul-campaign/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/07/Monty-Hual-150x150.jpg" class="alignleft tfe wp-post-image" alt="Shangri-La or Monty Haul, either way, awesome..." title="Monty-Hual" /></a>We've all been in that position when running a roleplaying campaign. That moment when you realise that you have allowed your players to amass more wealth than is healthy. All of a sudden they are buyingtheir way out of the challenges that you place before them, there's no magic item they can't afford and all of a sudden they are building a huge palace or fortress on prize real estate. And then, when the locallord gets upset, they either buy him off or raise an army and go and crush him. Yes, we've all been there and had to deal with it in one way or the other. What follows are a handful of ways that I have dealt with it in the past as a GM, or experienced as a player. <a href="http://diceofdoom.com/blog/2011/07/so-your-players-have-gotten-too-rich-dealing-with-a-monty-haul-campaign/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/07/so-your-players-have-gotten-too-rich-dealing-with-a-monty-haul-campaign/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 026: Rating the First Six Games and Creating Meaningful Character Motivations</title>
		<link>http://diceofdoom.com/blog/2011/06/dice-of-doom-podcast-026-rating-the-first-six-games-and-creating-meaningful-character-motivations/</link>
		<comments>http://diceofdoom.com/blog/2011/06/dice-of-doom-podcast-026-rating-the-first-six-games-and-creating-meaningful-character-motivations/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 17:00:52 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[gamma world]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3354</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/06/dice-of-doom-podcast-026-rating-the-first-six-games-and-creating-meaningful-character-motivations/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>This episode we discuss our ratings of the first six games of the Grand Gaming Experiment and we look at creating meaningful character motivations and backgrounds. <a href="http://diceofdoom.com/blog/2011/06/dice-of-doom-podcast-026-rating-the-first-six-games-and-creating-meaningful-character-motivations/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/06/dice-of-doom-podcast-026-rating-the-first-six-games-and-creating-meaningful-character-motivations/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-026-Rating-the-First-6-Games-and-Meaningful-Character-Motivations.mp3" length="29513182" type="audio/mpeg" />
			<itunes:keywords>dnd, d&amp;d, dungeons, dragons, podcast, roleplaying, rpg, gamma world, star wars,</itunes:keywords>
	<itunes:subtitle>DoD Podcast 026: Rating the First Six Games and Creating Meaningful Character Motivations</itunes:subtitle>
		<itunes:summary>As we have just gone past the halfway point for our Grand Gaming Experiment we look at our ratings for the first six games, what criteria we used, and how they fared. We also discuss how to develop more rich and useful character motivations and backgrounds to guide their actions throughout the campaign. We look at making meaningful decisions about character background and also making sure that it fits with the general direction of the GM&#039;s campaign and the other players around the gaming table.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>30:42</itunes:duration>
	</item>
		<item>
		<title>Futurama Characters D&amp;D Stat Blocks</title>
		<link>http://diceofdoom.com/blog/2011/05/futurama-characters-dnd-stat-blocks/</link>
		<comments>http://diceofdoom.com/blog/2011/05/futurama-characters-dnd-stat-blocks/#comments</comments>
		<pubDate>Sat, 14 May 2011 17:34:41 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Nerdom]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[TV Shows]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Futurama]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3151</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/05/futurama-characters-dnd-stat-blocks/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/05/Simple-Logo-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom" title="Dice of Doom" /></a>If you've ever played D&#038;D you've probably got into a discussion about the stat blocks of characters from movies, TV, books, etc. Well, Flickr user Remiel has decided he'd do the stat blocks of Futurama characters. I, personally, agree with about 90% of it, but you'll have to check it out for yourself... Futurama Character Stat Blocks. <a href="http://diceofdoom.com/blog/2011/05/futurama-characters-dnd-stat-blocks/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/05/futurama-characters-dnd-stat-blocks/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Dragon Chow Dice Bags (Updated)</title>
		<link>http://diceofdoom.com/blog/2011/04/review-dragon-chow-dice-bags/</link>
		<comments>http://diceofdoom.com/blog/2011/04/review-dragon-chow-dice-bags/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 05:53:34 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Nerdom]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[bags]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dragon chow]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3075</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/04/review-dragon-chow-dice-bags/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/04/dragon-chow-review-06-150x150.jpg" class="alignleft tfe wp-post-image" alt="Dragon Chow Dice Bags Review" title="dragon-chow-review-06" /></a>In a recent podcast we talked about Dragon Chow Dice Bags and how awesome we thought they were. To do them justice, we thought we'd take the time to do a full review of the two that we received. <a href="http://diceofdoom.com/blog/2011/04/review-dragon-chow-dice-bags/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/04/review-dragon-chow-dice-bags/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 017: Do Rules Really Matter and Manipulating Character Generation as the GM</title>
		<link>http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-017-do-rules-really-matter-and-manipulating-character-generation-as-the-gm/</link>
		<comments>http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-017-do-rules-really-matter-and-manipulating-character-generation-as-the-gm/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 04:33:09 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[afmbe]]></category>
		<category><![CDATA[All Flesh Must Be Eaten]]></category>
		<category><![CDATA[apocalypse]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2924</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-017-do-rules-really-matter-and-manipulating-character-generation-as-the-gm/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode of the Dice of Doom podcast we give an update on our All Flesh Must Be Eaten Campaign, we discuss Do Rules Really Matter and we investigate the topic of Manipulating Character Generation as one of the many roles of the GM. <a href="http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-017-do-rules-really-matter-and-manipulating-character-generation-as-the-gm/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-017-do-rules-really-matter-and-manipulating-character-generation-as-the-gm/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-017-Do-Rules-Really-Matter-Manipulating-Character-Generation.mp3" length="50445015" type="audio/mpeg" />
			<itunes:keywords>dnd, d&amp;d, dungeons, dragons, roleplaying, rpg, all flesh must be eaten, afmbe, zombie, apocalypse</itunes:keywords>
	<itunes:subtitle>DoD Podcast 017: Do Rules Really Matt</itunes:subtitle>
		<itunes:summary>In this episode of the Dice of Doom podcast we give an update on our All Flesh Must Be Eaten Campaign, we discuss Do Rules Really Matter and we investigate the topic of Manipulating Character Generation as one of the many roles of the GM.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>52:30</itunes:duration>
	</item>
		<item>
		<title>Dice of Doom Podcast 016: All Flesh Must Be Eaten First Impressions and Gamma World Review</title>
		<link>http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-016-all-flesh-must-be-eaten-first-impressions-and-gamma-world-review/</link>
		<comments>http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-016-all-flesh-must-be-eaten-first-impressions-and-gamma-world-review/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 11:58:47 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[All Flesh Must Be Eaten]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[gamma world]]></category>
		<category><![CDATA[goblins]]></category>
		<category><![CDATA[mountains of madness]]></category>
		<category><![CDATA[PANRPG]]></category>
		<category><![CDATA[play a new rpg]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2876</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-016-all-flesh-must-be-eaten-first-impressions-and-gamma-world-review/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode of the podcast we lament the pulling of the Mountains of Madness movie, we discuss the Play a New RPG Month project, we give a brief update on our game Goblins!, we discuss our initial impressions of the zombie horror survivor game All Flesh Must Be Eaten and we review Gamma World. <a href="http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-016-all-flesh-must-be-eaten-first-impressions-and-gamma-world-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/03/dice-of-doom-podcast-016-all-flesh-must-be-eaten-first-impressions-and-gamma-world-review/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-016-All-Flesh-Must-Be-Eaten-Impressions-Gamma-World-Review.mp3" length="43643124" type="audio/mpeg" />
			<itunes:keywords>Gamma World, All Flesh Must Be Eaten, RPG, DnD, D&amp;D, Mountains of Madness, Cthulhu, Play a New RPG, Dungeons, Dragons, Dungeons &amp; Dragons, Roleplaying</itunes:keywords>
	<itunes:subtitle>DoD Podcast 016: All Flesh Must Be Eaten First Impressions and Gamma World Review</itunes:subtitle>
		<itunes:summary>In this episode of the podcast we lament the pulling of the Mountains of Madness movie, we discuss the Play a New RPG Month project, we give a brief update on our game Goblins!, we discuss our initial impressions of the zombie horror survivor game All Flesh Must Be Eaten and we review Gamma World.

Gamma World was a game that we were a bit hesitant to try as it is based on the D&amp;D4e ruleset, and our Grand Gaming Experiment is about trying out new games. It wasn&#039;t until Paul quite rightly pointed out that the other part of the experiment was to try settings that were completely new to us as well. With point clearly made, Gamma World was added to our roster. Listen to the podcast to find out what we thought of it.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>45:25</itunes:duration>
	</item>
		<item>
		<title>Dice of Doom Podcast 012: Speeding up D&amp;D4e Combat Using Morale, Star Wars Roleplaying Game (Saga Edition) review and Minecraft vs Dwarf Fortress</title>
		<link>http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/</link>
		<comments>http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/#comments</comments>
		<pubDate>Sat, 05 Feb 2011 05:54:20 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Star Wars d20]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dnd4e]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Saga Edition]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[SWRPG]]></category>
		<category><![CDATA[SWSE]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2743</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this interesting and exciting (and completely 'yorp' free) episode of the podcast we debate the virtues of Mincecraft vs Dwarf Fortress, we look at Speeding up D&#038;D4e Combat by using Morale and we review the Star Wars Roleplaying Game: Saga Edition. <a href="http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-012-Using-Morale-to-Speed-up-DnD-4e-Combat-Star-Wars-RPG.mp3" length="41153377" type="audio/mpeg" />
			<itunes:keywords>DnD, rpg, D&amp;D, dnd4e roleplaying, games, gaming, Dungeons &amp; Dragons, Star Wars, Minecraft, Dwarf Fortress</itunes:keywords>
	<itunes:subtitle>DoD Podcast 012: Speeding up D&amp;D4e Combat Using Morale, Star Wars Roleplaying Game review and Minecraft vs Dwarf Fortress</itunes:subtitle>
		<itunes:summary>In this interesting and exciting (and completely &#039;yorp&#039; free) episode of the podcast we debate the virtues of Mincecraft vs Dwarf Fortress, we look at Speeding up D&amp;D4e Combat by using Morale and we review the Star Wars Roleplaying Game: Saga Edition.

Over the course of the year we are testing out 12 different games run by 6 members of our gaming group. The latest of these was Star Wars Roleplaying Game: Saga Edition. In our review of the game we look at character generation, how the d20 rules were adapted to suit the game and the benefits and problems associated with playing in the Star Wars Universe.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>42:49</itunes:duration>
	</item>
		<item>
		<title>Dice of Doom Podcast 011: New Years Gaming Resolutions, 100 Rogues Review and Tips for New and Beginning GM&#8217;s</title>
		<link>http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/</link>
		<comments>http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 23:27:27 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2729</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode of the Dice of Doom podcast we discuss our New Years Gaming Resolutions, and we do a review of the iPhone game 100 Rogues (and reminisce about old rogue-like games). Our main topic of discussion is titled 'GM'ing: Rotating the Pain, or, Advice for Beginning GM's'. <a href="http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-011-NY-Gaming-Resolutions-100-Rogues-GMing-101.mp3" length="37909488" type="audio/mpeg" />
			<itunes:keywords>D&amp;D, roleplaying, GM&#039;ing, Dungeons, Dragons, DM, 100 Rogues, gaming, rpg, Dungeon Mastering, Games Mastering,</itunes:keywords>
	<itunes:subtitle>DoD Podcast 011: New Years Gaming Resolutions, 100 Rogues Review and GM&#039;ing 101</itunes:subtitle>
		<itunes:summary>In this episode we discuss our New Years Gaming Resolutions, and we do a review of the iPhone game 100 Rogues. Our main topic of discussion is titled &#039;GM&#039;ing: Rotating the Pain, or, Advice for Beginning GM&#039;s&#039;. As part of our Grand Gaming Experiment many of our players are picking up the Games Mastering mantle for the first time. We thought we&#039;d take the opportunity to discuss some strategies that can help a new GM run a successful game. The discussion covers the basics of character generation, world creation and when and how to use the rules from a Games Master&#039;s perspective.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>39:27</itunes:duration>
	</item>
		<item>
		<title>WotC is finally planning to release the D&amp;D Virtual Gaming Table</title>
		<link>http://diceofdoom.com/blog/2010/11/wotc-is-finally-releasing-the-dnd-virtual-gaming-table-and-its-to-a-browser/</link>
		<comments>http://diceofdoom.com/blog/2010/11/wotc-is-finally-releasing-the-dnd-virtual-gaming-table-and-its-to-a-browser/#comments</comments>
		<pubDate>Fri, 19 Nov 2010 05:56:37 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[ddi]]></category>
		<category><![CDATA[ddivt]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dndvt]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[virtual gaming table]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2665</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/11/wotc-is-finally-releasing-the-dnd-virtual-gaming-table-and-its-to-a-browser/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/11/dndVT-150x150.png" class="alignleft tfe wp-post-image" alt="Dungeons &amp; Dragons Virtual Gaming Table" title="dndVT" /></a>Wizards of the Coast have announced that they are finally going to be releasing the Virtual Gaming Table product that they promised and then cancelled so many years ago. <a href="http://diceofdoom.com/blog/2010/11/wotc-is-finally-releasing-the-dnd-virtual-gaming-table-and-its-to-a-browser/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/11/wotc-is-finally-releasing-the-dnd-virtual-gaming-table-and-its-to-a-browser/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 009: DDI Character Generator Online, Dragon Age, Dealing With Absent Players</title>
		<link>http://diceofdoom.com/blog/2010/11/dice-of-doom-podcast-009-ddi-character-generator-online-dragon-age-dealing-with-absent-players/</link>
		<comments>http://diceofdoom.com/blog/2010/11/dice-of-doom-podcast-009-ddi-character-generator-online-dragon-age-dealing-with-absent-players/#comments</comments>
		<pubDate>Thu, 11 Nov 2010 11:32:14 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[ddi]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dragon age]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2645</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/11/dice-of-doom-podcast-009-ddi-character-generator-online-dragon-age-dealing-with-absent-players/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>This week we discuss the move of D&#038;D Insider's Character Generator to the web, our experiences playing Dragon Age and our thoughts on absentee players from game. <a href="http://diceofdoom.com/blog/2010/11/dice-of-doom-podcast-009-ddi-character-generator-online-dragon-age-dealing-with-absent-players/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/11/dice-of-doom-podcast-009-ddi-character-generator-online-dragon-age-dealing-with-absent-players/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-009-Dealing-with-Absent-Players.mp3" length="47917894" type="audio/mpeg" />
			<itunes:keywords>dnd, d&amp;d, dungeons, dragons, dragon age, rpg, roleplaying</itunes:keywords>
	<itunes:subtitle>DoD Podcast 009: DDI Character Generator Online, Dragon Age, Dealing with Absent Players</itunes:subtitle>
		<itunes:summary>This week we discuss the move of D&amp;D Insider&#039;s Character Generator to the web which allows Mac users and Linux users to access this excellent tool. We also discuss our experiences playing Dragon Age and our thoughts on the system. For our main discussion we look at dealing with absent players. Frequently groups will experience missing players from the gaming table. How the party deals with this can have a significant impact on the campaign, the game and the players involved. We look at ways to handle this often common situation.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>49:52</itunes:duration>
	</item>
		<item>
		<title>D&amp;D Insider’s Character Generator coming to the web browser</title>
		<link>http://diceofdoom.com/blog/2010/11/dnd-insiders-character-generator-coming-to-the-web-browser/</link>
		<comments>http://diceofdoom.com/blog/2010/11/dnd-insiders-character-generator-coming-to-the-web-browser/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 00:46:18 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[character generator]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[ddi]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2615</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/11/dnd-insiders-character-generator-coming-to-the-web-browser/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/11/ddi-chargen-intro-150x150.jpg" class="alignleft tfe wp-post-image" alt="D&amp;D Insider Character Generator Online" title="ddi-chargen-intro" /></a>One of the great frustrations of Dungeons &#038; Dragons Insider subscriptions is the Windows only software that you are provided with. This is all due to change on November 16 as Wizards of the Coast announce that their Character Generation Tool is going online for the first time. <a href="http://diceofdoom.com/blog/2010/11/dnd-insiders-character-generator-coming-to-the-web-browser/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/11/dnd-insiders-character-generator-coming-to-the-web-browser/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 008: Weather in RPG&#8217;s (and lots of other stuff)</title>
		<link>http://diceofdoom.com/blog/2010/10/dice-of-doom-podcast-008-weather-in-rpgs-and-lots-of-other-stuff/</link>
		<comments>http://diceofdoom.com/blog/2010/10/dice-of-doom-podcast-008-weather-in-rpgs-and-lots-of-other-stuff/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 11:46:08 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dead gentlemen productions]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[essentials]]></category>
		<category><![CDATA[Journey Quest]]></category>
		<category><![CDATA[red box]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2588</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/10/dice-of-doom-podcast-008-weather-in-rpgs-and-lots-of-other-stuff/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft wp-post-image tfe" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>This week we discuss the ad for the new Dungeons &#038; Dragons Red Box, the release of the new version of The Masks of Nyarlathotep for Call of Cthulhu, the new web-series from Dead Gentlemen Productions called Journey Quest and Using Weather in Roleplaying Games. <a href="http://diceofdoom.com/blog/2010/10/dice-of-doom-podcast-008-weather-in-rpgs-and-lots-of-other-stuff/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/10/dice-of-doom-podcast-008-weather-in-rpgs-and-lots-of-other-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-008-Weather-in-RPGs.mp3" length="42775556" type="audio/mpeg" />
			<itunes:keywords>dnd, d&amp;d, rpg, dungeons &amp; dragons, roleplaying, rpg, cthulhu</itunes:keywords>
	<itunes:subtitle>008: Weather in RPG&#039;s (and lots of other stuff too)</itunes:subtitle>
		<itunes:summary>This week we discuss the ad for the new Dungeons &amp; Dragons Red Box, the release of the new version of The Masks of Nyarlathotep for Call of Cthulhu, the new web-series from Dead Gentlemen Productions called Journey Quest and Using Weather in Roleplaying Games. Often weather takes a back seat in RPG&#039;s when in reality it would frequently affect how the player characters would be interacting with their environment. Weather would also form significant challenges in most fantasy settings, yet is rarely used to good effect. We discuss strategies for implementing the use of weather in your campaigns.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>44:31</itunes:duration>
	</item>
	</channel>
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