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- Dice of Doom Podcast 039: Goblins!, Fabled Lands, Mutants & Masterminds, and Using Skill Checks on PCs
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- Dice of Doom Podcast 038: 12 Games/12 Months Wrap Up, Lady Blackbird Review and Spicing up Character Generation
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Tag Archives: dnd
Dice of Doom Podcast 031: Refocusing a Game that has Lost its Way, Should a GM Controlling HP in Combat and The Role of the GM

In this episode we talk about ways to get a game back on track, we answer a question “Could a GM control the HPs of the players in a game to promote better roleplaying?”, and we summarise our thoughts on the role of the GM. Continue reading →
Posted in Dungeons & Dragons, Podcasts, Role Playing Games, Spirit of the Century | Tagged d&d, dnd, dungeons & dragons, GMing, sotc | 3 Comments
Dice of Doom Podcast 030: Dealing with a bad GM, running short and long term games and tabletop accessories

In this action packed episode of the podcast we discuss ways in which to deal with a bad GM (mostly by talking about what NOT to do…), the differences we’ve experienced in running short term games as part of our gaming experiment vs the normal long term games that are usually played and we answer questions about gaming accessories and dice from Donny on our Facebook page and Symatt on Twitter. Continue reading →
Posted in Dungeons & Dragons, Games Mastering, Podcasts, Role Playing Games, Spirit of the Century | Tagged campaigns GM'ing, dice, dnd, Dungeons and Dragons, games mastering, Roleplaying | 6 Comments
I AM THE GAME!

This is a guest post by The Angry DM in response to a recent post by Oalin titled “The role of the GM: It’s time to get over yourself”. Continue reading →
Posted in Dungeons & Dragons, Games Mastering, Role Playing Games | Tagged d&d, dnd, dungeons & dragons, GMing | 10 Comments
Dice of Doom Podcast 029: Spirit of the Century First Impressions and Established vs Original Campaign Settings

This week we discuss our first impressions of Spirit of the Century and walk through some of the steps required to build a pulp character in the game, as well as the possibilities of adding the Aspects system to other gaming styles. We also answer a listener question from Symatt, namely, “Which do you prefer, an established campaign setting like Eberron, or one that you make yourself.” Continue reading →
Posted in Dungeons & Dragons, Podcasts, Role Playing Games, Spirit of the Century | Tagged aspects, dnd, dungeons & dragons, pulp, sotc, spirit of the century | 7 Comments
Dice of Doom Podcast 028: Listeners’ Questions Answered 01

In this episode of the Dice of Doom podcast we conduct our first Q & A, taking four questions from listeners and readers. Continue reading →
Posted in Podcasts, Role Playing Games | Tagged d&d, dnd, dungeons & dragons, GMing, q&a, Roleplaying, rpg | 6 Comments
So your players have gotten too rich: Dealing with a Monty Haul Campaign

We’ve all been in that position when running a roleplaying campaign. That moment when you realise that you have allowed your players to amass more wealth than is healthy. All of a sudden they are buyingtheir way out of the challenges that you place before them, there’s no magic item they can’t afford and all of a sudden they are building a huge palace or fortress on prize real estate. And then, when the locallord gets upset, they either buy him off or raise an army and go and crush him. Yes, we’ve all been there and had to deal with it in one way or the other. What follows are a handful of ways that I have dealt with it in the past as a GM, or experienced as a player. Continue reading →
Posted in Dungeons & Dragons, Role Playing Games | Tagged d&d, dnd, Dungeons and Dragons, gaming, GMing, Roleplaying, rpg | 10 Comments
Dice of Doom Podcast 026: Rating the First Six Games and Creating Meaningful Character Motivations

This episode we discuss our ratings of the first six games of the Grand Gaming Experiment and we look at creating meaningful character motivations and backgrounds. Continue reading →
Posted in Podcasts | Tagged d&d, dnd, dungeons & dragons, gamma world, Roleplaying, rpg, star wars | 1 Comment
Dice of Doom Podcast 025: GURPS First Impressions and Playing Heros and Sidekicks

In this fun packed episode of the podcast we discuss our first impressions of GURPS, and look at playing heros and sidekicks in your roleplaying games. Continue reading →
Posted in Dungeons & Dragons, GURPS, Podcasts, Role Playing Games | Tagged dnd, dungeons & dragons, GURPS, heros, Roleplaying, rpg, sidekicks | 2 Comments
Dice of Doom Podcast 024: Games Workshop Switch to Resin Models and Do Rules Really Matter, Duncan’s Right of Reply

In this fun filled episode of the podcast we discuss the TV show that nearly was Korgoth of Barbaria, the switch by Games Workshop to move to Finecast resin for their models and we give Duncan a chance to discuss his views on whether rules matter or not. Continue reading →
Posted in Dungeons & Dragons, Podcasts, Role Playing Games, Tabletop Wargames, Warhammer 40k, Warhammer Fantasy Battles | Tagged dnd, dungeons & dragons, Games Workshop, gw, resin, Roleplaying, rpg, warhammer, wfb, wh40k | 3 Comments
Dice of Doom Podcast 023: Warhammer Fantasy Roleplay 3rd Edition First Impressions & Sources of Story Lines for GM’s

This week we discuss our first impressions of Warhammer Fantasy Roleplay 3rd edition and sources of inspiration for Games Masters for their roleplaying games.
Warhammer Fantasy Roleplay is very dear to Paul and I. It was our first fully fledged roleplaying game experience back in the 80′s and we have loved playing it on and off over the last 3 decades. So it was with some mixed feelings that we decided to try out 3rd edition for our gaming experiment. Continue reading →
Posted in Dungeons & Dragons, Podcasts, Role Playing Games, Warhammer Fantasy Roleplay | Tagged dnd, dungeons & dragons, rpg, warhammer, wfrp, whfrp | Leave a comment


