Tag Archives: Dungeons and Dragons

Dice of Doom Podcast 044: Listener Questions, Gaming Lectern and Advanced Dungeons & Dragons 1st Edition

In this, the first episode of the Dice of Doom podcast of 2014, we go through a massive back log of listener’s questions regarding various aspects of games, gaming and philosophy. We also discuss our thoughts on playing through the Temple of Elemental Evil campaign for Advanced Dungeons & Dragons 1st Edition. Continue reading

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Including Roleplaying Characters in Large Battles

In this article we explore a couple of possibilities of how you might run an epic conflict or battle with your players and maintain the interest of being personally involved in the success (or otherwise) of the effort. Continue reading

Posted in Dungeons & Dragons, Game Design, Gaming, Homemade, Role Playing Games, Tabletop Wargames | Tagged , , , , , | 6 Comments

Today, Wizards of the Coast have released the D&D Cyclopedia as a PDF for the first time. Continue reading

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Confessions of a Roleplaying Book Collector

Once again I was looking, lovingly, over my collection of roleplaying books. As I went through them, I discovered that there was a book I hadn’t bought yet from the Dungeons & Dragons 4th Edition set. I immediately became anxious that my collection wasn’t complete. It had become important that I had a set, a complete set and I had found that it was less than it should be. Continue reading

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Dice of Doom Podcast 034: Dragon Warriors Review, TPKs: Who’s to Blame? and Win your Character a set of Steak Knives

In this episode of the Dice of Doom podcast we review Dragon Warriors through hopefully not particularly rose coloured glasses. We discuss the question “Total Party Kills:Who’s to blame?” and what’s more, identify exactly who it is. We also, as part of Play a New RPG Month, are offering you the chance to win your Character a set of Steak Knives in game. Continue reading

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Dice of Doom Podcast 033: Spirit of the Century Review, Dragon Warriors First Impressions and Do Rules Support Descriptive Combat

In this episode of the Dice of Doom podcast we review Spirit of the Century, talking about our experiences with stunts and aspects. We also discuss our first impressions of playing Dragon Warriors which is a flashback from our gaming past. As part of our discussion on Dragon Warriors we get sidetracked (egads! who would have seen that coming!) and we spend quite a bit of time discussing how rules describe combat, should they describe combat? and whether it’s up to the players to look after that aspect of the game or not. Continue reading

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Dismemberment and Permanent Injuries in D&D

We recently had a great question on Twitter by IvPalmer: “Have you guys ever came across a dismemberment case in D&D? A player lost an arm last session and I’d like to give him options.” As it happens, yes, we have, and, like you, we wondered what exactly to do about it. The rules don’t give an answer… or do they? Continue reading

Posted in Dungeons & Dragons, Gaming, Role Playing Games | Tagged , , , , , | 28 Comments

Dice of Doom Podcast 032: Riddles and Puzzles in RPGs, Favourite Components of RPGs, Dice and Randomness in Games

In this episode we discuss using riddles and puzzles in your roleplaying games, our favourite components of RPGs, are dice important and is a linear or bell curve of randomness more ‘heroic’? Continue reading

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Dice of Doom Podcast 030: Dealing with a bad GM, running short and long term games and tabletop accessories

In this action packed episode of the podcast we discuss ways in which to deal with a bad GM (mostly by talking about what NOT to do…), the differences we’ve experienced in running short term games as part of our gaming experiment vs the normal long term games that are usually played and we answer questions about gaming accessories and dice from Donny on our Facebook page and Symatt on Twitter. Continue reading

Posted in Dungeons & Dragons, Games Mastering, Podcasts, Role Playing Games, Spirit of the Century | Tagged , , , , , | 6 Comments

So your players have gotten too rich: Dealing with a Monty Haul Campaign

We’ve all been in that position when running a roleplaying campaign. That moment when you realise that you have allowed your players to amass more wealth than is healthy. All of a sudden they are buyingtheir way out of the challenges that you place before them, there’s no magic item they can’t afford and all of a sudden they are building a huge palace or fortress on prize real estate. And then, when the locallord gets upset, they either buy him off or raise an army and go and crush him. Yes, we’ve all been there and had to deal with it in one way or the other. What follows are a handful of ways that I have dealt with it in the past as a GM, or experienced as a player. Continue reading

Posted in Dungeons & Dragons, Role Playing Games | Tagged , , , , , , | 10 Comments