Tag Archives: Game Design

Monster of the Week: Gelatinous Cube

This entry is part 3 of 19 in the series Monster of the Week

Unlike the previous two Monsters of the Week, this week I look at a monster which is completely unintelligent, has no tactics, and is a pushover for any party: and yet can be the most dangerous thing they ever face. … Continue reading

Posted in Bestiary, Dungeons & Dragons, Game Design, Game Resources, Role Playing Games | Tagged , , , , , , , , , , , , | 6 Comments

What’s in a setting?

Whether we talk of gaming, movies, or literature, a single important choice is the setting. By this I mean the time period, level of technology, and the like. In particular, the time period is a very strong influence on a … Continue reading

Posted in Computer Games, Game Design, History | Tagged , , , | 22 Comments

New Game: The Waiting Game

I’m sure we have all been in this situation – playing in a large group with people who think that it should take 20 minutes to roll two dice to attempt to hit something. In a larger group, combats can … Continue reading

Posted in Dice Games, Game Design | Tagged , , | Leave a comment