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Tag Archives: magic
Warhammer Magic Guide: Lore of Life

The Lore of Life is very powerful spell lore in Warhammer Fantasy Battles that has a good mix of Augments and Direct Damage spells. It contains features of both a defensive and an offensive spell lore. Continue reading
Posted in Gaming, Strategy Guides, Tabletop Wargames, Warhammer Fantasy Battles
Tagged Games Workshop, lore of life, lores, magic, warhammer, wfb
6 Comments
Warhammer Magic Guide: Lore of Light

The Lore of Light is a fairly defensive lore that focuses on Augments, with a couple of Magic Missiles and one Hex. Its focus on Augments makes it a Lore very focused on your troops, both in enhancing them and protecting them. The Lore of Light works best in conjunction with a solid understanding of tactical movement in Warhammer. Continue reading
Posted in Tabletop Wargames, Uncategorized, Warhammer Fantasy Battles
Tagged Games Workshop, guide, magic, warhammer
2 Comments
Warhammer Magic Guide: Lore of Metal

The Lore of Metal is a powerful Lore, with a good selection of great spells, and is extremely effective against well-armoured foes like heavy cavalry and Steam Tanks. With a powerful Lore Attribute and great Signature, in addition to scaling well with boosted spells, this Lore is effective on any level Wizard. Continue reading
Posted in Tabletop Wargames, Warhammer Fantasy Battles
Tagged Games Workshop, guide, magic, warhammer
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Warhammer Magic Guide: Lore of Fire

The core magic Lores in the Warhammer rulebook are a lot more useful, and hence see a lot more play, with the changes in 8th Edition. In this post we’re looking at the Lore of Fire. The Lore of Fire is, unsurprisingly, focussed on delivering large amounts of fiery death to your opponent’s troops (or “dudes”). Most of its spells are direct damage, which is not necessarily a bad thing if that’s what you want.
Continue reading
Posted in Tabletop Wargames, Warhammer Fantasy Battles
Tagged fire, guide, lores, magic, warhammer
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