Tag-Archive for » Powergaming «

Monday, November 16th, 2009 | Author: Ellisthion
This entry is part 6 of 6 in the series Powergaming

fighter_monk_thumbIt’s reasonably well known that Fighters and Monks are the weakest classes in 3.5 D&D. Whilst this can be partially be fixed by extending to non-Core books, this doesn’t actually solve the problem, and for some, that simply isn’t an option, either due to DM restrictions or just unavailability of the books. However, it actually is possible to make decent Fighters and Monks in Core 3.5: you just have to be a little clever about it.

This article will start with stuff common to both Fighters and Monks (there’s a lot), and then splits off into separate parts. Some of the ideas in this article may be interesting for other characters, like Barbarians and Paladins.

Continue reading Powergaming: Making a Powerful Fighter or Monk in Core 3.5 D&D

Wednesday, October 21st, 2009 | Author: Ellisthion
This entry is part 5 of 6 in the series Powergaming

102009_0738_Powergaming4.pngArea of Effect powers, or AoE, are pretty common in 4th Edition D&D. No longer are they limited to Wizards, but can be found in the arsenal of many non-spellcasters, such as Fighters, as well as being used by many monsters. It’s thus pretty important to a understand them… and once you have that, how to use Area of Effect powers in the most optimal way possible.

Continue reading Powergaming: Understanding Area of Effect in D&D4E

Tuesday, September 01st, 2009 | Author: Ellisthion
This entry is part 2 of 6 in the series Powergaming

081409_1253_Powergaming2.pngIn this first proper article on Powergaming (read the intro here), we will look at a 3.5 Skill, Use Magic Device. This Skill is oft neglected by many players, both new and old alike, who do not understand the potential it has.

Continue reading Powergaming: Use Magic Device

Friday, August 14th, 2009 | Author: Ellisthion
This entry is part 1 of 6 in the series Powergaming

081409_1253_Powergaming1.pngToday we begin the first of a series of (hopefully weekly…) articles discussing various powergaming strategies in D&D, both 3.5 and 4E. But what do we really mean by powergaming? How can we discuss details without understanding it? Well, that’s where this article starts. What is it? Is it good or bad? How far do you go?

Continue reading D&D Powergaming: Introduction