Popular Posts
-
Recent Posts
-
Recent Comments
- Ellisthion on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- erik on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- Ellisthion on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- erik on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- erik on Warhammer Wood Elf Strategy Part 1: Basic Army Selection
Categories
Tags
3.5 4E apple awesome Bestiary Computer Games Cthulhu d&d D&D4e dice Dice Games dnd Dungeons and Dragons Fantasy featured fps Funny gaming geek geeky clean GMing Horror iPhone Lovecraft models monster Monster of the Week nerd Random review rogue Rogue-like role-playing Roleplaying rpg soap strategy tabletop vampires warhammer wizard WotC zom-b-gone zombie zombies
Tag Archives: Powergaming
Powergaming: Making a Powerful Fighter or Monk in Core 3.5 D&D
This entry is part 5 of 6 in the series Powergaming
It’s reasonably well known that Fighters and Monks are the weakest classes in 3.5 D&D. Whilst this can be partially be fixed by extending to non-Core books, this doesn’t actually solve the problem, and for some, that simply isn’t an … Continue reading →
Posted in Game Resources, Games, Role Playing Games
|
Tagged 3.5, 3.x, character, class, d&d, dnd, Dungeons and Dragons, feats, fighter, monk, Powergaming, role-playing, rpg, skills
|
8 Comments
Powergaming: Understanding Area of Effect in D&D4E

This entry is part 4 of 6 in the series Powergaming
Area of Effect powers, or AoE, are pretty common in 4th Edition D&D. No longer are they limited to Wizards, but can be found in the arsenal of many non-spellcasters, such as Fighters, as well as being used by many … Continue reading →
Posted in Game Resources, Games, Role Playing Games, Strategy Guides
|
Tagged 4E, AoE, Area, burst, Close, cover, d&d, D&D4e, effect, martial, power, Powergaming, Ranged, strategy, tactics, Wall
|
14 Comments
Powergaming: Use Magic Device

This entry is part 2 of 6 in the series Powergaming
In this first proper article on Powergaming (read the intro here), we will look at a 3.5 Skill, Use Magic Device. This Skill is oft neglected by many players, both new and old alike, who do not understand the potential … Continue reading →
Posted in Games, Role Playing Games
|
Tagged 3.5, class, d&d, dnd, dragons, dungeons, guide, magic, magic item, power, Powergaming, rogue, skill, super classing, UMD, Use Magic Device, wand
|
2 Comments
D&D Powergaming: Introduction

This entry is part 1 of 6 in the series Powergaming
Today we begin the first of a series of (hopefully weekly…) articles discussing various powergaming strategies in D&D, both 3.5 and 4E. But what do we really mean by powergaming? How can we discuss details without understanding it? Well, that’s … Continue reading →
Posted in Games, Nerdom, Role Playing Games, Strategy Guides
|
Tagged 3.5, 4E, d&d, Dungeons and Dragons, power gaming, Powergaming
|
2 Comments



