Tag Archives: setting

Creating Subtle Roleplaying Campaign Settings By Castle Building

Where can we to go for ideas for subtle but memorable details in our games? May I suggest GM’s look through the vast unplumbed depths of history? And I’m not just suggesting reading about warfare and political intrigue, fun though that might be. Continue reading

Posted in Game Resources, Games Mastering, Gaming, History, Role Playing Games | Tagged , , , | 2 Comments

For those of you who read our blog regularly or listen to our podcast, you’ll know that we’re quite fond of the occasional horror roleplaying game. Turns out the guys at Gaming Tonic have a similar penchant. Check out their post on Setting the Stage for a night of horror roleplaying. Continue reading

Posted on by RupertG | Leave a comment

8 ways to start a campaign that’s not in a tavern (not that there’s anything wrong with that…)

One of the more persistent recurring jokes in any role-playing game is that games always seem to start in Taverns, Inns, Pubs, etc… While this actually makes a lot of sense considering that this is where travellers are likely to … Continue reading

Posted in Game Resources, Role Playing Games | Tagged , , , , | Leave a comment