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	<title>Dice of Doom &#187; star frontiers</title>
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	<itunes:summary>The Dice of Doom podcast is a lively discussion about role-playing games, focusing heavily on Dungeons &amp; Dragons, Call of Cthulhu and Warhammer along with many other gaming systems. We have been gaming for longer than we care to freely admit and we have a wide range of interests and experiences in gaming in general (everything from obscure games printed in the 1980&#039;s to the most recent tabletop wargames). We like to take a lighthearted approach to our discussions and mix them up with other nerdy news and content as well.</itunes:summary>
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		<title>The Physics of Space Combat</title>
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		<pubDate>Wed, 23 Dec 2009 02:16:19 +0000</pubDate>
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		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/12/the-physics-of-space-combat/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/12/space_combat_star_trek-150x150.jpg" class="alignleft wp-post-image tfe" alt="" title="space_combat_star_trek" /></a>If you have ever watched a Space Combat and thought to yourself &#8211; &#8216;that&#8217;s complete rubbish, it&#8217;d never be like that&#8217; &#8211; the chances are that you were probably right. One thing Hollywood has never really let get much in &#8230; <a href="http://diceofdoom.com/blog/2009/12/the-physics-of-space-combat/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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