Tag Archives: warhammer fantasy battles

Evading the Australia Tax: Buying Warhammer from the UK

Looking for ways to avoid paying extra for Games Workshop products in Australia? We’ve found a way to avoid the Australia Tax on Warhammer products. Continue reading

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Warhammer Magic Guide: Lore of Death

This entry is part 6 of 7 in the series Warhammer Magic Guide

The Lore of Death is a very powerful offensive Lore, focusing on spells to assassinate enemy Characters, along with the almighty army-destroying Purple Sun of Xereus. It is popular amongst new and experienced players alike, and is undeniably one of the most powerful Lores in 8th Edition Warhammer Fantasy. Continue reading

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Warhammer Magic Guide: Lore of Shadow

This entry is part 6 of 7 in the series Warhammer Magic Guide

The Lore of Shadows is a powerful offensive Lore, with a solid mix of Hexes, Augments, and Direct Damage. It can allow any army to take on solid targets such as Monsters, as well as permitting fancy tactics by moving … Continue reading

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Warhammer Magic Guide: Lore of Heavens

The Lore of Heavens is an averagely powerful spell Lore in Warhammer Fantasy Battles, with a mix of Augments, Hexes, and Direct Damage. It notably features the (in)famous Comet of Casandora spell. It has an interesting selection of spells for both defensive and offensive purposes. It is somewhat a jack-of-all-trades Lore. Whilst primarily used by those who have no choice, like Skink Priests, the Lore of Heavens has some interesting options available, particularly for movement control and area denial, and can perform well in the hands of Level 1-2 Wizards. Continue reading

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Comic: Recent Games Workshop Announcements

A comic showing the full story of recent Games Workshop announcements. Continue reading

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Warhammer Magic Guide: Lore of Beasts

This entry is part 2 of 7 in the series Warhammer Magic Guide

The Lore of Beasts has an interesting mix of spells. It primarily focuses on Augments, but also boasts two Magic Missiles and a Hex. It immediately offers itself as a fairly general spell list that can be played comfortably with and against pretty much any army. The spells are fairly easy to cast, but have good enhanced versions for if you have the power dice to spare. Continue reading

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Dice of Doom Podcast 004: Warhammer, Godville and Making the Most of Magic in Roleplaying Games

This episode we discuss our first hilariously broken foray into Warhammer Fantasy Battles 8th Edition, our troubling obsession with our hero in the iPhone game Godville and how to make the most of using magic in your fantasy roleplaying games. Continue reading

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The Dice of Doom Podcast 002: The Warhammer 8th Edition Episode

This week we discuss the recent release of Warhammer Fantasy Battles 8th Edition. There are some significant adjustments to the rules which will have a big impact on how the game is played. We look at how the rules changes modify the game and how the various armies will be affected – particularly focusing on the big winners, the big losers and the big meh’s. Continue reading

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