Category Archives: Game Design

Rearranging Roleplaying Character Creation

In this post we look at an alternate method of creating roleplaying characters to help every player have more investment in the campaign. Continue reading

Posted in Game Design, Role Playing Games | Tagged , , , | 3 Comments

Including Roleplaying Characters in Large Battles

In this article we explore a couple of possibilities of how you might run an epic conflict or battle with your players and maintain the interest of being personally involved in the success (or otherwise) of the effort. Continue reading

Posted in Dungeons & Dragons, Game Design, Gaming, Homemade, Role Playing Games, Tabletop Wargames | Tagged , , , , , | 6 Comments

Classic 1930s and 1940s Horror Roleplaying Games

This entry is part 1 of 3 in the series 1930s Horror Roleplaying Game

Designing our own classic 1930s horror roleplaying game step by step inspired by movies like White Zombie and House on Haunted Hill. Continue reading

Posted in Game Design, Gaming, Horror, Role Playing Games | Tagged , , , , , , , , , , | 2 Comments

The Foresight of My Father’s AD&D 1st Edition House Rules

A summary of my father’s house rules for Advanced Dungeons & Dragons 1st Edition – many of which would become official rules in later editions. Continue reading

Posted in Dungeons & Dragons, Game Design, Game Resources, Gaming, Nerdom, Role Playing Games | Tagged , , , , , , , , , | 35 Comments

Dice of Doom Podcast 007: Using Alternative Settings in your Roleplaying Games

During this episode of the Dice of Doom podcast we discuss different historical eras that can be used in your roleplaying campaign to move away from the traditional late medieval period that forms the basis of so many fantasy roleplaying games. Continue reading

Posted in Game Design, Game Resources, History, iPhone Games, Podcasts, Role Playing Games | Tagged , , , , , , | 28 Comments

Horror Roleplaying Part 6: Cthulhu Mythos 2

This entry is part 6 of 8 in the series Horror Roleplaying

Having taken a look at the underlying philosophy and the basic theme of the Cthulhu Mythos in my last offering, I thought we might have a look at some of the other aspects of Lovecraftian Mythos stories and how you might implement them in your own game. Continue reading

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Dice of Doom Podcast 005: Warhammer, Sorcery! and Addressing Issues in D&D 4th Edition

This week in the Dice of Doom podcast we discuss common issues and complaints about Dungeons & Dragons 4th Edition and strategies by which these can be overcome through the cunning application of house rules and modified systems. Continue reading

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Making the Most of Magic

How to make the most of magic in your fantasy role-playing game. Advice for spellcasters, dungeon masters and writers. Continue reading

Posted in Bestiary, Dungeons & Dragons, Game Design, Game Resources, Gaming, History, Role Playing Games | Tagged , , , , , , , , , , | 15 Comments

Horror Roleplaying Part 3: The Vampire

This entry is part 3 of 8 in the series Horror Roleplaying

The genre of horror is, indeed, a broad one: from vampires to atomic horror, Cthulhu Mythos to slashers and serial killers. In fact, it would be fair to point out that these each constitute sub-genres in their own right, and each needs their own special consideration. I shall endeavour to point out some of the particulars of the most common types – claiming to have an exhaustive list would lead to inevitable ridicule. Continue reading

Posted in Bestiary, Game Design, Game Resources, Gaming, Horror, Role Playing Games | Tagged , , , , , | 4 Comments

Horror Roleplaying Part 2: The Setup

This entry is part 2 of 8 in the series Horror Roleplaying

The success of your horror roleplaying campaign can sometimes be determined before you even pick up the dice to make your characters. More than any other genre, a horror game requires some careful thought and preparation. Continue reading

Posted in Cthulhu, Game Design, Game Resources, Gaming, Horror, Role Playing Games | Tagged , , , , | Leave a comment