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	<title>Dice of Doom &#187; Game Design</title>
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	<link>http://diceofdoom.com/blog</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
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		<title>Dice of Doom Podcast 007: Using Alternative Settings in your Roleplaying Games</title>
		<link>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/</link>
		<comments>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 00:52:58 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[goblins]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[role-playing]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2459</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>During this episode of the Dice of Doom podcast we discuss different historical eras that can be used in your roleplaying campaign to move away from the traditional late medieval period that forms the basis of so many fantasy roleplaying games. <a href="http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
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		<item>
		<title>Horror Roleplaying Part 6: Cthulhu Mythos 2</title>
		<link>http://diceofdoom.com/blog/2010/09/horror-roleplaying-part-6-cthulhu-mythos-2/</link>
		<comments>http://diceofdoom.com/blog/2010/09/horror-roleplaying-part-6-cthulhu-mythos-2/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 06:07:58 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Lovecraft]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2253</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/09/horror-roleplaying-part-6-cthulhu-mythos-2/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/09/cult-150x150.jpg" class="alignleft tfe wp-post-image" alt="cult" title="cult" /></a>Having taken a look at the underlying philosophy and the basic theme of the Cthulhu Mythos in my last offering, I thought we might have a look at some of the other aspects of Lovecraftian Mythos stories and how you might implement them in your own game.  <a href="http://diceofdoom.com/blog/2010/09/horror-roleplaying-part-6-cthulhu-mythos-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/09/horror-roleplaying-part-6-cthulhu-mythos-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<series:name><![CDATA[Horror Roleplaying]]></series:name>
	</item>
		<item>
		<title>Dice of Doom Podcast 005: Warhammer, Sorcery! and Addressing Issues in D&amp;D 4th Edition</title>
		<link>http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/</link>
		<comments>http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 11:02:53 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Tabletop Wargames]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Sorcery]]></category>
		<category><![CDATA[warhammer]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2239</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>This week in the Dice of Doom podcast we discuss common issues and complaints about Dungeons &#038; Dragons 4th Edition and strategies by which these can be overcome through the cunning application of house rules and modified systems. <a href="http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>Making the Most of Magic</title>
		<link>http://diceofdoom.com/blog/2010/08/making-the-most-of-magic/</link>
		<comments>http://diceofdoom.com/blog/2010/08/making-the-most-of-magic/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 05:26:58 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2089</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/08/making-the-most-of-magic/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/08/presto-150x150.jpg" class="alignleft wp-post-image tfe" alt="Presto the Wizard" title="presto" /></a>How to make the most of magic in your fantasy role-playing game. Advice for spellcasters, dungeon masters and writers. <a href="http://diceofdoom.com/blog/2010/08/making-the-most-of-magic/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/08/making-the-most-of-magic/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
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		<item>
		<title>Horror Roleplaying Part 3: The Vampire</title>
		<link>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-3-the-vampire/</link>
		<comments>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-3-the-vampire/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 06:30:19 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[vampires]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2046</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-3-the-vampire/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/nosferatu-150x150.jpg" class="alignleft tfe wp-post-image" alt="Scary vampire!" title="nosferatu" /></a>The genre of horror is, indeed, a broad one: from vampires to atomic horror, Cthulhu Mythos to slashers and serial killers. In fact, it would be fair to point out that these each constitute sub-genres in their own right, and each needs their own special consideration. I shall endeavour to point out some of the particulars of the most common types – claiming to have an exhaustive list would lead to inevitable ridicule. <a href="http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-3-the-vampire/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-3-the-vampire/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<series:name><![CDATA[Horror Roleplaying]]></series:name>
	</item>
		<item>
		<title>Horror Roleplaying Part 2: The Setup</title>
		<link>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-2-the-setup/</link>
		<comments>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-2-the-setup/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 03:41:04 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1997</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-2-the-setup/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/House+on+Haunted+Hill+1958+2-300x225.jpg" class="alignleft wp-post-image tfe" alt="Freaky skeletal hand" title="" /></a>The success of your horror roleplaying campaign can sometimes be determined before you even pick up the dice to make your characters. More than any other genre, a horror game requires some careful thought and preparation. <a href="http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-2-the-setup/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-2-the-setup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<series:name><![CDATA[Horror Roleplaying]]></series:name>
	</item>
		<item>
		<title>Horror Roleplaying Part 1. Setting the Mood.</title>
		<link>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-1-setting-the-mood/</link>
		<comments>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-1-setting-the-mood/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 05:35:47 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Lovecraft]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1969</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-1-setting-the-mood/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/haunting-150x150.jpg" class="alignleft wp-post-image tfe" alt="Hapless fools encounter the Horror." title="" /></a>Horror roleplaying is some of the most visceral, engaging gaming you can indulge in, yet it can be very hard to run well. In this post we look at a couple of ways to make a horror styled roleplaying game run more effectively. <a href="http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-1-setting-the-mood/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/07/horror-roleplaying-part-1-setting-the-mood/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<series:name><![CDATA[Horror Roleplaying]]></series:name>
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		<item>
		<title>Polarising Gaming Systems Into Left and Right to Better Understand Games and Gamers</title>
		<link>http://diceofdoom.com/blog/2010/06/polarising-gaming-systems-into-left-and-right-to-better-understand-games-and-gamers/</link>
		<comments>http://diceofdoom.com/blog/2010/06/polarising-gaming-systems-into-left-and-right-to-better-understand-games-and-gamers/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 11:19:53 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[fudge]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[harnmaster]]></category>
		<category><![CDATA[mage]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[rolemaster]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[vampire]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1847</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/06/polarising-gaming-systems-into-left-and-right-to-better-understand-games-and-gamers/"><img align="left" hspace="5" width="150" height="130" src="http://diceofdoom.com/blog/wp-content/uploads/2010/06/LefttoRightGames-150x130.png" class="alignleft tfe wp-post-image" alt="Games divided by left and right" title="Games divided by left and right" /></a>One of the great pleasures that we enjoy in our gaming group is designing new game systems to play. Over the years we have designed tabletop wargames, collectible card games and, of course, role-playing games. One of our group even &#8230; <a href="http://diceofdoom.com/blog/2010/06/polarising-gaming-systems-into-left-and-right-to-better-understand-games-and-gamers/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/06/polarising-gaming-systems-into-left-and-right-to-better-understand-games-and-gamers/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
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		<title>D&amp;D 4E Player’s Handbook 3: In-Depth Review</title>
		<link>http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/</link>
		<comments>http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/#comments</comments>
		<pubDate>Mon, 31 May 2010 03:55:46 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[ardent]]></category>
		<category><![CDATA[battlemind]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dnd 4e]]></category>
		<category><![CDATA[dnd4e]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[epic destinies]]></category>
		<category><![CDATA[feats]]></category>
		<category><![CDATA[githzerai]]></category>
		<category><![CDATA[hybrid]]></category>
		<category><![CDATA[implements]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[minotaur]]></category>
		<category><![CDATA[monk]]></category>
		<category><![CDATA[PHB]]></category>
		<category><![CDATA[phb3]]></category>
		<category><![CDATA[phpIII]]></category>
		<category><![CDATA[powers]]></category>
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		<category><![CDATA[psionics]]></category>
		<category><![CDATA[races]]></category>
		<category><![CDATA[runepriest]]></category>
		<category><![CDATA[seeker]]></category>
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		<category><![CDATA[skills]]></category>
		<category><![CDATA[wilden]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1839</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/"><img align="left" hspace="5" width="150" src="http://ecx.images-amazon.com/images/I/51BwerxX%2BAL._SL160_.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a>The Player's Handbook 3 for 4E D&#038;D adds to the game with a pile of new character options. New races, classes, the Psionic Power Source, Feats, Hybrid classes and more immediately show it's an interesting read... but how does it measure up? What are the new options like, and what impact will this have on how the game runs? <a href="http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/05/dnd-4e-players-handbook-3-in-depth-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<series:name><![CDATA[D&amp;D 4e Book Reviews]]></series:name>
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		<title>Using the Dungeon Tile Mapper from WotC</title>
		<link>http://diceofdoom.com/blog/2009/10/using-the-dungeon-tile-mapper-from-wotc/</link>
		<comments>http://diceofdoom.com/blog/2009/10/using-the-dungeon-tile-mapper-from-wotc/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 07:34:44 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[Dungeon Tiles]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[tiles]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1614</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/10/using-the-dungeon-tile-mapper-from-wotc/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/10/Dungeon-Tile-Mapper-150x150.png" class="alignleft wp-post-image tfe" alt="Dungeon Tile Mapper" title="Dungeon Tile Mapper" /></a>If you are anything like us here at Dice of Doom HQ, the moment you got D&#38;D 4E you rushed out and bought a stack of Dungeon Tiles once you realised how important (and awesome) they were. After collecting a &#8230; <a href="http://diceofdoom.com/blog/2009/10/using-the-dungeon-tile-mapper-from-wotc/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/10/using-the-dungeon-tile-mapper-from-wotc/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Create your own Dungeon Tiles from scratch with Photoshop</title>
		<link>http://diceofdoom.com/blog/2009/10/create-your-own-dungeon-tiles-from-scratch-with-photoshop/</link>
		<comments>http://diceofdoom.com/blog/2009/10/create-your-own-dungeon-tiles-from-scratch-with-photoshop/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 05:42:59 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Homemade]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Tabletop Wargames]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[Dungeon Tiles]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[tiles]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1477</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/10/create-your-own-dungeon-tiles-from-scratch-with-photoshop/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/10/dungeon-tile-00-preview.png" class="alignleft wp-post-image tfe" alt="dungeon-tile-00-preview" title="dungeon-tile-00-preview" /></a>Learn how to create your own full color, printable dungeon tiles for your own games using Photoshop in 5-10 minutes. <a href="http://diceofdoom.com/blog/2009/10/create-your-own-dungeon-tiles-from-scratch-with-photoshop/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/10/create-your-own-dungeon-tiles-from-scratch-with-photoshop/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
	
		<series:name><![CDATA[Dungeon Tiles]]></series:name>
	</item>
		<item>
		<title>Table of All D&amp;D 4E Character Classes [Updated - Player&#039;s Handbook 3]</title>
		<link>http://diceofdoom.com/blog/2009/08/table-of-all-dd-4e-character-classes/</link>
		<comments>http://diceofdoom.com/blog/2009/08/table-of-all-dd-4e-character-classes/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 01:29:36 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[arcane]]></category>
		<category><![CDATA[ardent]]></category>
		<category><![CDATA[artificer]]></category>
		<category><![CDATA[assassin]]></category>
		<category><![CDATA[Avenger]]></category>
		<category><![CDATA[Barbarian]]></category>
		<category><![CDATA[Bard]]></category>
		<category><![CDATA[battlemind]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[cleric]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d&d 4e]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[defender]]></category>
		<category><![CDATA[divine]]></category>
		<category><![CDATA[Druid]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[fighter]]></category>
		<category><![CDATA[Forgotten Realms]]></category>
		<category><![CDATA[invoker]]></category>
		<category><![CDATA[leader]]></category>
		<category><![CDATA[martial]]></category>
		<category><![CDATA[monk]]></category>
		<category><![CDATA[paladin]]></category>
		<category><![CDATA[primal]]></category>
		<category><![CDATA[psionic]]></category>
		<category><![CDATA[ranger]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[runepriest]]></category>
		<category><![CDATA[shaman]]></category>
		<category><![CDATA[Sorcerer]]></category>
		<category><![CDATA[striker]]></category>
		<category><![CDATA[Swordmage]]></category>
		<category><![CDATA[warden]]></category>
		<category><![CDATA[warlock]]></category>
		<category><![CDATA[warlord]]></category>
		<category><![CDATA[wizard]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1317</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/08/table-of-all-dd-4e-character-classes/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/08/Picture-4-300x261.png" class="alignleft wp-post-image tfe" alt="Picture 4" title="Picture 4" /></a>With the release of the D&#38;D 4E Players Handbook II the number of character classes has doubled to 16. Now that all the classes are spread over two books, we thought that it might be easier to see what is &#8230; <a href="http://diceofdoom.com/blog/2009/08/table-of-all-dd-4e-character-classes/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/08/table-of-all-dd-4e-character-classes/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Starcraft II: No LAN support. Huh. Implications?</title>
		<link>http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/</link>
		<comments>http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 04:39:11 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[battle.net]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[LAN]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[starcraft II]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1236</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/07/StarcraftII566_screen-150x150.jpg" class="alignleft wp-post-image tfe" alt="StarcraftII566_screen" title="" /></a>Latest news reports that the upcoming Real Time Stategy Game Starcraft II won't have LAN support. Basically, you'll have to play it over Battle.net, Blizzard's online gaming system. Article on Gamespot.

An interesting move, to be sure and here are a couple of reasons for this... <a href="http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>D&amp;D 4E Players Handbook 2 In Depth Review</title>
		<link>http://diceofdoom.com/blog/2009/06/players-handbook-2-review/</link>
		<comments>http://diceofdoom.com/blog/2009/06/players-handbook-2-review/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 02:00:17 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[Avenger]]></category>
		<category><![CDATA[Barbarian]]></category>
		<category><![CDATA[Bard]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[Druid]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[PHB]]></category>
		<category><![CDATA[PHB2]]></category>
		<category><![CDATA[PHBII]]></category>
		<category><![CDATA[Players Handbook]]></category>
		<category><![CDATA[Players Handbook 2]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Sorcerer]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1194</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/06/players-handbook-2-review/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/06/PHBII-150x150.jpg" class="alignleft wp-post-image tfe" alt="Dungeons &amp; Dragons Player" title="" /></a>And about time, too. This is a review of the 4E PHBII. For a review of the 3.5 PHBII: it&#8217;s arguably the best 3.5 book in existence. Anyway, on to the point. 4th edition leads itself nicely into splat books, &#8230; <a href="http://diceofdoom.com/blog/2009/06/players-handbook-2-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>11</slash:comments>
	
		<series:name><![CDATA[D&amp;D 4e Book Reviews]]></series:name>
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		<title>Nostalgia Revisited: Half-Life 1</title>
		<link>http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/</link>
		<comments>http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/#comments</comments>
		<pubDate>Sat, 30 May 2009 07:41:19 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[hl]]></category>
		<category><![CDATA[hl2]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[sierra]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1110</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/05/053009-0659-nostalgiare16-150x150.jpg" class="alignleft wp-post-image tfe" alt="053009-0659-nostalgiare16.jpg" title="Half-Life Screenshot" /></a>This is the first in what will hopefully be a series of articles, where we here at Dice of Doom look at old games, and see if they are really as good as we once thought. Warning: this is a &#8230; <a href="http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<title>Monster of the Week: Zombies</title>
		<link>http://diceofdoom.com/blog/2009/02/monster-of-the-week-zombies/</link>
		<comments>http://diceofdoom.com/blog/2009/02/monster-of-the-week-zombies/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 04:22:12 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[Monster of the Week]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=832</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/02/monster-of-the-week-zombies/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/02/zombies-150x150.png" class="alignleft wp-post-image tfe" alt="zombies" title="" /></a>Ah, Zombies. A classic creature from various mythologies that, like many others, has been revived through modern film and literature, and is thus standard fare for roleplayer gamers such as us. Ironically, many of the aforementioned reviving pieces are set &#8230; <a href="http://diceofdoom.com/blog/2009/02/monster-of-the-week-zombies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/02/monster-of-the-week-zombies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<series:name><![CDATA[Monster of the Week]]></series:name>
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		<title>Monster of the Week: Mimic</title>
		<link>http://diceofdoom.com/blog/2009/01/monster-of-the-week-mimic/</link>
		<comments>http://diceofdoom.com/blog/2009/01/monster-of-the-week-mimic/#comments</comments>
		<pubDate>Sat, 31 Jan 2009 10:39:27 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[mimic]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[Trap]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=821</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/01/monster-of-the-week-mimic/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/01/mimic-150x150.png" class="alignleft wp-post-image tfe" alt="mimic" title="" /></a>The Mimic is a classic monster dating back to the beginning of D&#38;D. It&#8217;s a creature that, in standard Gygaxian fashion, tries to kill you despite looking like a piece of furniture. It can assume the shape of just about &#8230; <a href="http://diceofdoom.com/blog/2009/01/monster-of-the-week-mimic/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/01/monster-of-the-week-mimic/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
		<series:name><![CDATA[Monster of the Week]]></series:name>
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		<title>Monster of the Week: Lycanthropes</title>
		<link>http://diceofdoom.com/blog/2009/01/monster-of-the-week-lycanthropes/</link>
		<comments>http://diceofdoom.com/blog/2009/01/monster-of-the-week-lycanthropes/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 01:19:09 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[lycanthrope]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[Monster of the Week]]></category>
		<category><![CDATA[wererat]]></category>
		<category><![CDATA[werewolf]]></category>
		<category><![CDATA[werewolves]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=813</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/01/monster-of-the-week-lycanthropes/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/01/wolf-150x150.png" class="alignleft wp-post-image tfe" alt="wolf" title="" /></a>Lycanthropes, or Werewolves, are a strong part of our standard mythology. Wolf attacks on humans combined with the human penchant for imagination lead to an obvious result. Oh, look, wolves ate my sheep. It was totally that next door neighbour &#8230; <a href="http://diceofdoom.com/blog/2009/01/monster-of-the-week-lycanthropes/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/01/monster-of-the-week-lycanthropes/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
	
		<series:name><![CDATA[Monster of the Week]]></series:name>
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		<title>Monster of the Week: Golems</title>
		<link>http://diceofdoom.com/blog/2008/12/monster-of-the-week-golems/</link>
		<comments>http://diceofdoom.com/blog/2008/12/monster-of-the-week-golems/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 07:16:07 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[golem]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[rogue]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=770</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2008/12/monster-of-the-week-golems/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2008/12/golem-150x150.png" class="alignleft wp-post-image tfe" alt="golem" title="" /></a>(Er, Monster of the Month, due to sickness and the whole Christmas thing) Golems are a classic part of D&#38;D. Everyone knows the deal: you find a statue with massive eye gems, you pry the gems out, and the statue &#8230; <a href="http://diceofdoom.com/blog/2008/12/monster-of-the-week-golems/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
	
		<series:name><![CDATA[Monster of the Week]]></series:name>
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		<title>Foldable 3D Paper D&amp;D &amp; Tabletop Scenery Models</title>
		<link>http://diceofdoom.com/blog/2008/12/foldable-paper-dnd-scenery/</link>
		<comments>http://diceofdoom.com/blog/2008/12/foldable-paper-dnd-scenery/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 20:00:32 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Painting & Modelling]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Tabletop Wargames]]></category>
		<category><![CDATA[Warhammer Fantasy Battles]]></category>
		<category><![CDATA[buildings]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d&d miniatures]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[models]]></category>
		<category><![CDATA[scenery]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=739</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2008/12/foldable-paper-dnd-scenery/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2008/12/fpm_mausoleum_001.jpg" class="alignleft wp-post-image tfe" alt="fpm_mausoleum_001" title="fpm_mausoleum_001" /></a>I stumbled across this the other day on the WOTC website archives (from 2003). It is the PDF&#8217;s and JPG&#8217;s of paper based 3D building models. The quality and detail is quite amazing, and they are no trouble at all &#8230; <a href="http://diceofdoom.com/blog/2008/12/foldable-paper-dnd-scenery/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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