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	<title>Dice of Doom &#187; Computer Games</title>
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	<link>http://diceofdoom.com/blog</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
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	<itunes:summary>The Dice of Doom podcast is a lively discussion about role-playing games, focusing heavily on Dungeons &amp; Dragons, Call of Cthulhu and Warhammer along with many other gaming systems. We have been gaming for longer than we care to freely admit and we have a wide range of interests and experiences in gaming in general (everything from obscure games printed in the 1980&#039;s to the most recent tabletop wargames). We like to take a lighthearted approach to our discussions and mix them up with other nerdy news and content as well.</itunes:summary>
	<itunes:author>RupertG</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
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	<itunes:owner>
		<itunes:name>RupertG</itunes:name>
		<itunes:email>rupertg@diceofdoom.com</itunes:email>
	</itunes:owner>
	<managingEditor>rupertg@diceofdoom.com (RupertG)</managingEditor>
	<copyright>&#xA9; Dice of Doom</copyright>
	<itunes:subtitle>Dice of Doom Podcast</itunes:subtitle>
	<itunes:keywords>dnd, d&amp;d, dungeons &amp; dragons, rpg, roleplaying, gaming, roleplaying games</itunes:keywords>
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		<title>Dice of Doom &#187; Computer Games</title>
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		<link>http://diceofdoom.com/blog/topics/games/computer-games/</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Other Games" />
		<itunes:category text="Hobbies" />
	</itunes:category>
		<rawvoice:location>Sydney, Australia</rawvoice:location>
		<item>
		<title>Minecraft Pocket Edition for iOS Review</title>
		<link>http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/</link>
		<comments>http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 06:01:24 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[minecraft pocket edition]]></category>
		<category><![CDATA[mojang]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3592</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/11/Minecraft-Pocket-Edition-150x150.png" class="alignleft tfe wp-post-image" alt="Minecraft-Pocket-Edition" title="Minecraft-Pocket-Edition" /></a>The port of Minecraft to iOS has been a long and uncomfortable wait for many. Despite an original announcement stating that iOS was going to be first off the rank, Android pipped iDevices to the post when Minecraft Pocket Edition was announced for the Xperia Play. Thankfully, for those of you with an iOS enabled device, the wait is over and you can now enjoy the fruits of Mojang's labour in the form of a much cutdown version of everyone's favourite sandboxed game. <a href="http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 012: Speeding up D&amp;D4e Combat Using Morale, Star Wars Roleplaying Game (Saga Edition) review and Minecraft vs Dwarf Fortress</title>
		<link>http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/</link>
		<comments>http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/#comments</comments>
		<pubDate>Sat, 05 Feb 2011 05:54:20 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Star Wars d20]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dnd4e]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Saga Edition]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[SWRPG]]></category>
		<category><![CDATA[SWSE]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2743</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this interesting and exciting (and completely 'yorp' free) episode of the podcast we debate the virtues of Mincecraft vs Dwarf Fortress, we look at Speeding up D&#038;D4e Combat by using Morale and we review the Star Wars Roleplaying Game: Saga Edition. <a href="http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/02/podcast-speeding-up-dnd4e-combat-using-morale-star-wars-roleplaying-game-saga-edition-review-and-minecraft-vs-dwarf-fortress/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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			<itunes:keywords>DnD, rpg, D&amp;D, dnd4e roleplaying, games, gaming, Dungeons &amp; Dragons, Star Wars, Minecraft, Dwarf Fortress</itunes:keywords>
	<itunes:subtitle>DoD Podcast 012: Speeding up D&amp;D4e Combat Using Morale, Star Wars Roleplaying Game review and Minecraft vs Dwarf Fortress</itunes:subtitle>
		<itunes:summary>In this interesting and exciting (and completely &#039;yorp&#039; free) episode of the podcast we debate the virtues of Mincecraft vs Dwarf Fortress, we look at Speeding up D&amp;D4e Combat by using Morale and we review the Star Wars Roleplaying Game: Saga Edition.

Over the course of the year we are testing out 12 different games run by 6 members of our gaming group. The latest of these was Star Wars Roleplaying Game: Saga Edition. In our review of the game we look at character generation, how the d20 rules were adapted to suit the game and the benefits and problems associated with playing in the Star Wars Universe.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>42:49</itunes:duration>
	</item>
		<item>
		<title>iPhone app review: MineCraft Pro</title>
		<link>http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/</link>
		<comments>http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/#comments</comments>
		<pubDate>Tue, 01 Feb 2011 00:59:59 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2737</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/02/minecraft-pro-150x150.jpg" class="alignleft tfe wp-post-image" alt="minecraft-pro.jpg" title="minecraft-pro.jpg" /></a>The success of Minecraft has led to lots of iPhone apps trying to play on this success. MineCraft Pro is one of these… and unlike some of the other apps, it costs money. So naturally, I was extremely dubious about it. While it’s a reference app designed to be used whilst you play Minecraft on your computer the question remains: "Is it worth the price tag?". <a href="http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Godville: The best game you don&#8217;t have to play</title>
		<link>http://diceofdoom.com/blog/2010/07/godville-the-best-game-you-dont-have-to-play/</link>
		<comments>http://diceofdoom.com/blog/2010/07/godville-the-best-game-you-dont-have-to-play/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 22:32:55 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[godville]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Rogue-like]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[web game]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2072</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/07/godville-the-best-game-you-dont-have-to-play/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/Godville-Icon-150x150.png" class="alignleft tfe wp-post-image" alt="Godville Icon" title="Godville Icon" /></a>In Godville, you don't play a character. You don't move around, you don't go on quests and you certainly don't fight monsters. You just watch your hero (who worships you for some reason) do all of these things - often badly. And this is deeply satisfying. <a href="http://diceofdoom.com/blog/2010/07/godville-the-best-game-you-dont-have-to-play/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/07/godville-the-best-game-you-dont-have-to-play/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Dwarf Fortress v.0.31.10 &#8211; Strike the Earth!</title>
		<link>http://diceofdoom.com/blog/2010/07/dwarf-fortress-v-0-31-10-strike-the-earth/</link>
		<comments>http://diceofdoom.com/blog/2010/07/dwarf-fortress-v-0-31-10-strike-the-earth/#comments</comments>
		<pubDate>Sun, 25 Jul 2010 14:01:59 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[Rogue-like]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1987</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/07/dwarf-fortress-v-0-31-10-strike-the-earth/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2008/08/dwarffortress-big-150x150.png" class="alignleft wp-post-image tfe" alt="" title="dwarffortress-big" /></a>A major update has recently been released to Dwarf Fortress which has altered the game significantly. So what changes have been brought to the table? Here’s a list... <a href="http://diceofdoom.com/blog/2010/07/dwarf-fortress-v-0-31-10-strike-the-earth/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/07/dwarf-fortress-v-0-31-10-strike-the-earth/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Google celebrates 30 years of Pac-Man&#8230; and yes, you can still play it&#8230;</title>
		<link>http://diceofdoom.com/blog/2010/05/google-celebrates-30-years-of-pac-man-and-yes-you-can-still-play-it/</link>
		<comments>http://diceofdoom.com/blog/2010/05/google-celebrates-30-years-of-pac-man-and-yes-you-can-still-play-it/#comments</comments>
		<pubDate>Mon, 24 May 2010 01:41:56 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Nerdom]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[pac-man]]></category>
		<category><![CDATA[pacman]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1833</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/05/google-celebrates-30-years-of-pac-man-and-yes-you-can-still-play-it/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/05/Google-PacMan-Logo-300x104.png" class="alignleft wp-post-image tfe" alt="" title="Google-PacMan-Logo" /></a>If you want to continue playing the Google Pac-Man (and who doesn't), Google has kept it alive at Google Pac-Man (which you can find here...). <a href="http://diceofdoom.com/blog/2010/05/google-celebrates-30-years-of-pac-man-and-yes-you-can-still-play-it/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/05/google-celebrates-30-years-of-pac-man-and-yes-you-can-still-play-it/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Australian Government puts R18+ Rating for computer games on the table</title>
		<link>http://diceofdoom.com/blog/2009/12/australian-government-puts-r18-rating-for-computer-games-on-the-table/</link>
		<comments>http://diceofdoom.com/blog/2009/12/australian-government-puts-r18-rating-for-computer-games-on-the-table/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 00:14:12 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Australian ratings]]></category>
		<category><![CDATA[game ratings]]></category>
		<category><![CDATA[R18+]]></category>
		<category><![CDATA[ratings]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1742</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/12/australian-government-puts-r18-rating-for-computer-games-on-the-table/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/12/R18_logo-150x150.jpg" class="alignleft wp-post-image tfe" alt="R18+ Logo" title="R18_logo" /></a>As many of you know, most of the writers for this blog live in Australia. And for that fact we have been subjected to one of the most backward and condescending ratings systems for computer games in the developed world. &#8230; <a href="http://diceofdoom.com/blog/2009/12/australian-government-puts-r18-rating-for-computer-games-on-the-table/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/12/australian-government-puts-r18-rating-for-computer-games-on-the-table/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DOOM Classic now available in the App Store for the iPhone</title>
		<link>http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 07:08:42 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1700</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/10/DOOM-Classic-iPhone-150x150.png" class="alignleft wp-post-image tfe" alt="DOOM Classic - iPhone" title="DOOM Classic - iPhone" /></a>DOOM is one of those games that helped to define a genre. From running around with a myriad of realistic and ridiculous weaponry, to the blood and gore, and even the occasionally questionable imagery, DOOM helped define the First Person &#8230; <a href="http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Starcraft II: No LAN support. Huh. Implications?</title>
		<link>http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/</link>
		<comments>http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 04:39:11 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[battle.net]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[LAN]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[starcraft II]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1236</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/07/StarcraftII566_screen-150x150.jpg" class="alignleft wp-post-image tfe" alt="StarcraftII566_screen" title="" /></a>Latest news reports that the upcoming Real Time Stategy Game Starcraft II won't have LAN support. Basically, you'll have to play it over Battle.net, Blizzard's online gaming system. Article on Gamespot.

An interesting move, to be sure and here are a couple of reasons for this... <a href="http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/07/starcraft-ii-no-lan-support-huh-implications/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>List of the Best 8 iPhone RPG Dice Rolling Apps</title>
		<link>http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/</link>
		<comments>http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 08:17:45 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[iPhone Dice Rollers]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[d20 RPG Dice Set]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dicenomicon]]></category>
		<category><![CDATA[die]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dynamicDice]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mach dice]]></category>
		<category><![CDATA[pip]]></category>
		<category><![CDATA[polyhedral]]></category>
		<category><![CDATA[quick roll]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rolling]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPGame]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1162</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/01/dynamicdice-005-150x150.png" class="alignleft wp-post-image tfe" alt="dynamicdice-005" title="dynamicdice-005" /></a>We have covered a lot of different dice rolling applications for role-playing games that are available in Apple&#8217;s App Store on this site. Over the past year that the app store has been around, these apps have started to fall &#8230; <a href="http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
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		<item>
		<title>Nostalgia Revisited: Half-Life 1</title>
		<link>http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/</link>
		<comments>http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/#comments</comments>
		<pubDate>Sat, 30 May 2009 07:41:19 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[hl]]></category>
		<category><![CDATA[hl2]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[sierra]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1110</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/05/053009-0659-nostalgiare16-150x150.jpg" class="alignleft wp-post-image tfe" alt="053009-0659-nostalgiare16.jpg" title="Half-Life Screenshot" /></a>This is the first in what will hopefully be a series of articles, where we here at Dice of Doom look at old games, and see if they are really as good as we once thought. Warning: this is a &#8230; <a href="http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/nostalgia-revisited-half-life-1/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<item>
		<title>Team Fortress 2</title>
		<link>http://diceofdoom.com/blog/2009/05/team-fortress-2/</link>
		<comments>http://diceofdoom.com/blog/2009/05/team-fortress-2/#comments</comments>
		<pubDate>Fri, 22 May 2009 12:50:42 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[team fortress]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1049</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/team-fortress-2/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/05/052209-1244-teamfortres1-219x300.jpg" class="alignleft wp-post-image tfe" alt="052209-1244-teamfortres1.jpg" title="" /></a>Team Fortress 2. In case you didn&#8217;t know, it&#8217;s a First Person Shooter game, built on the Half Life 2 engine. And it&#8217;s incredible. It&#8217;s the First Person Shooter for everyone. It caters for every gameplay type you could want, &#8230; <a href="http://diceofdoom.com/blog/2009/05/team-fortress-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/team-fortress-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Upcoming articles; Monster of the Week Index</title>
		<link>http://diceofdoom.com/blog/2009/05/upcoming-articles-monster-of-the-week-index/</link>
		<comments>http://diceofdoom.com/blog/2009/05/upcoming-articles-monster-of-the-week-index/#comments</comments>
		<pubDate>Sat, 16 May 2009 15:48:52 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[3.5]]></category>
		<category><![CDATA[4E]]></category>
		<category><![CDATA[aboleth]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[ettin]]></category>
		<category><![CDATA[goblin]]></category>
		<category><![CDATA[human]]></category>
		<category><![CDATA[lycanthrope]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[monster manual]]></category>
		<category><![CDATA[vampire]]></category>
		<category><![CDATA[werewolf]]></category>
		<category><![CDATA[werewolves]]></category>
		<category><![CDATA[wraith]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1033</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/upcoming-articles-monster-of-the-week-index/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/04/042509-0723-monsterofth1-150x150.png" class="alignleft wp-post-image tfe" alt="042509-0723-monsterofth1.png" title="042509-0723-monsterofth1.png" /></a>As some of you may have noticed, Monster of the Week has lapsed. In order to keep things fresh and interesting, I have decided to discontinue it for the moment, and focus on providing a greater variety of articles. Some &#8230; <a href="http://diceofdoom.com/blog/2009/05/upcoming-articles-monster-of-the-week-index/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/upcoming-articles-monster-of-the-week-index/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<series:name><![CDATA[Monster of the Week]]></series:name>
	</item>
		<item>
		<title>Zombieville USA beginner&#8217;s strategy guide</title>
		<link>http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/</link>
		<comments>http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/#comments</comments>
		<pubDate>Sat, 09 May 2009 05:28:44 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[Zombie Apocalypse]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[zombie]]></category>
		<category><![CDATA[zombies]]></category>
		<category><![CDATA[zombieville]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1009</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/05/zombieville_03-150x150.jpg" class="alignleft wp-post-image tfe" alt="zombieville_title" title="Zombieville USA Screenshot" /></a>Zombieville USA is one of those simple to play magical games that can distract you for hours doing the same repetitive thing over and over. It&#8217;s hard to say whether the charm stems from playing a trucker&#8217;s cap, flannelet shirt &#8230; <a href="http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Half-Life 1 on 64 Bit Windows with 4GB RAM (Updated)</title>
		<link>http://diceofdoom.com/blog/2009/04/half-life-1-on-64-bit-windows-with-4gb-ram/</link>
		<comments>http://diceofdoom.com/blog/2009/04/half-life-1-on-64-bit-windows-with-4gb-ram/#comments</comments>
		<pubDate>Thu, 02 Apr 2009 12:16:22 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[4 gb]]></category>
		<category><![CDATA[4gb]]></category>
		<category><![CDATA[64]]></category>
		<category><![CDATA[64 bit]]></category>
		<category><![CDATA[error]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[half-life 1]]></category>
		<category><![CDATA[hl1]]></category>
		<category><![CDATA[vista]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=965</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/04/half-life-1-on-64-bit-windows-with-4gb-ram/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/04/negative-memory-150x150.jpg" class="alignleft wp-post-image tfe" alt="negative-memory" title="negative-memory" /></a>UPDATE (18 Sep 2011): Xskreblin (see comments) has found something that might solve this once and for all: the Microsoft Application Compatibility Toolkit. This seems like it might be the final answer to all 32 bit application compatibility issues. IMPORTANT &#8230; <a href="http://diceofdoom.com/blog/2009/04/half-life-1-on-64-bit-windows-with-4gb-ram/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/04/half-life-1-on-64-bit-windows-with-4gb-ram/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>Wolfenstein 3D on the iPhone</title>
		<link>http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 23:21:48 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[first person shooter]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[wolfenstien]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=948</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/03/wolfenstein_3d-150x150.jpg" class="alignleft wp-post-image tfe" alt="wolfenstein_3d" title="wolfenstein_3d" /></a>At long last Wolfenstein 3D, the classic first person shooter that helped define the genre (if not the industry), has been released for the iPhone. It&#8217;s all here, the cheesy sounds and music, the funny &#8216;Aiiieeee&#8217; of the Nazi&#8217;s that &#8230; <a href="http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
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		<item>
		<title>Beginner’s Guide to NetHack</title>
		<link>http://diceofdoom.com/blog/2009/03/beginner%e2%80%99s-guide-to-nethack/</link>
		<comments>http://diceofdoom.com/blog/2009/03/beginner%e2%80%99s-guide-to-nethack/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 14:44:25 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[getting started]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[help]]></category>
		<category><![CDATA[Moria]]></category>
		<category><![CDATA[NetHack]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[Rogue-like]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=943</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/03/beginner%e2%80%99s-guide-to-nethack/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/03/032509-1443-beginnersgu1-150x150.jpg" class="alignleft wp-post-image tfe" alt="032509-1443-beginnersgu1.jpg" title="032509-1443-beginnersgu1.jpg" /></a>NetHack is a Rogue-like hack and slash computer RPG. It is particularly notable because it has been in development reasonably recently, and the overall quality of the game is incredibly good. The game shares a heritage with Moria and Rogue &#8230; <a href="http://diceofdoom.com/blog/2009/03/beginner%e2%80%99s-guide-to-nethack/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/03/beginner%e2%80%99s-guide-to-nethack/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Keeping your role-playing game character on your iPhone</title>
		<link>http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 02:38:59 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[iPhone Dice Rollers]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=931</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/03/tcimp-150x150.png" class="alignleft wp-post-image tfe" alt="tCiMP" title="tCiMP" /></a>Methods to keep role-playing characters on mobile devices, especially the iPhone. Options explored are using the iPhone app tCiMP, PDF's and Google Docs. <a href="http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Boatmurdered &#8211; Dwarf Fortress Succession Game</title>
		<link>http://diceofdoom.com/blog/2009/03/boatmurdered-dwarf-fortress-succession-game/</link>
		<comments>http://diceofdoom.com/blog/2009/03/boatmurdered-dwarf-fortress-succession-game/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 02:06:08 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[dwarf]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[dwarves]]></category>
		<category><![CDATA[fortress]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Moria]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[Rogue-like]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=689</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/03/boatmurdered-dwarf-fortress-succession-game/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2008/11/boatmurdered.bmp" class="alignleft wp-post-image tfe" alt="" title="" /></a>Of all the wonderful things you can do in Dwarf Fortress, one of the glaring omissions is the lack of a multi-player mode. Fortunately, the rabid Dwarf Fortress community has thought of a great way around this &#8211; the Succession &#8230; <a href="http://diceofdoom.com/blog/2009/03/boatmurdered-dwarf-fortress-succession-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/03/boatmurdered-dwarf-fortress-succession-game/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>iDracula Beginner&#8217;s Strategy Guide</title>
		<link>http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/</link>
		<comments>http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 05:12:24 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iDracula]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[shoot 'em ups]]></category>
		<category><![CDATA[vampires]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=870</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/02/idracula-150x150.jpg" class="alignleft wp-post-image tfe" alt="idracula" title="idracula" /></a>iDracula has an awesome visual feel to it - very Diablo in mood and atmosphere and the controls and game play are simple but effective. Like some other games, I struggled at first, so I thought I'd post the lessons I have learnt playing the game in the hope that it helps a few others out there. <a href="http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
	</channel>
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