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<channel>
	<title>Dice of Doom &#187; iPhone Games</title>
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	<link>http://diceofdoom.com/blog</link>
	<description>The Dice of Doom is a blog about gaming, being a gamer and general interest content suitable for nerds.</description>
	<lastBuildDate>Tue, 01 May 2012 13:26:59 +0000</lastBuildDate>
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	<itunes:summary>The Dice of Doom podcast is a lively discussion about role-playing games, focusing heavily on Dungeons &amp; Dragons, Call of Cthulhu and Warhammer along with many other gaming systems. We have been gaming for longer than we care to freely admit and we have a wide range of interests and experiences in gaming in general (everything from obscure games printed in the 1980&#039;s to the most recent tabletop wargames). We like to take a lighthearted approach to our discussions and mix them up with other nerdy news and content as well.</itunes:summary>
	<itunes:author>RupertG</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://diceofdoom.com/blog/wp-content/uploads/2012/05/Podcast-Logo-New-SQ-LG.jpg" />
	<itunes:owner>
		<itunes:name>RupertG</itunes:name>
		<itunes:email>rupertg@diceofdoom.com</itunes:email>
	</itunes:owner>
	<managingEditor>rupertg@diceofdoom.com (RupertG)</managingEditor>
	<copyright>&#xA9; Dice of Doom</copyright>
	<itunes:subtitle>Dice of Doom Podcast</itunes:subtitle>
	<itunes:keywords>dnd, d&amp;d, dungeons &amp; dragons, rpg, roleplaying, gaming, roleplaying games</itunes:keywords>
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		<title>Dice of Doom &#187; iPhone Games</title>
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		<link>http://diceofdoom.com/blog/topics/games/iphone-games/</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Other Games" />
		<itunes:category text="Hobbies" />
	</itunes:category>
		<rawvoice:location>Sydney, Australia</rawvoice:location>
		<item>
		<title>Minecraft Pocket Edition for iOS Review</title>
		<link>http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/</link>
		<comments>http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 06:01:24 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[minecraft pocket edition]]></category>
		<category><![CDATA[mojang]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3592</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/11/Minecraft-Pocket-Edition-150x150.png" class="alignleft tfe wp-post-image" alt="Minecraft-Pocket-Edition" title="Minecraft-Pocket-Edition" /></a>The port of Minecraft to iOS has been a long and uncomfortable wait for many. Despite an original announcement stating that iOS was going to be first off the rank, Android pipped iDevices to the post when Minecraft Pocket Edition was announced for the Xperia Play. Thankfully, for those of you with an iOS enabled device, the wait is over and you can now enjoy the fruits of Mojang's labour in the form of a much cutdown version of everyone's favourite sandboxed game. <a href="http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/11/minecraft-pocket-edition-for-ios-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>iPhone Game Review: Undercroft</title>
		<link>http://diceofdoom.com/blog/2011/05/iphone-game-review-undercroft/</link>
		<comments>http://diceofdoom.com/blog/2011/05/iphone-game-review-undercroft/#comments</comments>
		<pubDate>Wed, 18 May 2011 22:17:53 +0000</pubDate>
		<dc:creator>Cuchulain</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Jagex]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[runescape]]></category>
		<category><![CDATA[undercroft]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=3165</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/05/iphone-game-review-undercroft/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/05/Undercroft-logo-150x150.png" class="alignleft tfe wp-post-image" alt="Undercroft Logo" title="undercroft-logo" /></a>Released in September 2010, Undercroft is the fourth iPhone game released by the hugely successful Jagex Games Studio, most famous for its free-to-play MMO Runescape. Jagex is not unfamiliar with the creation of RPGs. However, if you are expecting the same richness of experience from Undercroft, you will be disappointed. This is not to suggest that the game is in any way deficient – only that one cannot hope for the same level of detail in an iPhone game that one might expect from a massively multiplayer online game. <a href="http://diceofdoom.com/blog/2011/05/iphone-game-review-undercroft/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/05/iphone-game-review-undercroft/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPad review: Fabled Lands HD</title>
		<link>http://diceofdoom.com/blog/2011/02/ipad-review-fabled-lands-hd/</link>
		<comments>http://diceofdoom.com/blog/2011/02/ipad-review-fabled-lands-hd/#comments</comments>
		<pubDate>Sat, 26 Feb 2011 02:17:39 +0000</pubDate>
		<dc:creator>Eetzoo</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[CYOA]]></category>
		<category><![CDATA[Fabled Lands]]></category>
		<category><![CDATA[gamebook]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2788</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/02/ipad-review-fabled-lands-hd/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/02/photo1-150x150.png" class="alignleft wp-post-image tfe" alt="" title="Fabled Lands HD - Tavern" /></a>The developers have delivered a sleek, stream-lined adventure, based on the first of six published Fabled Lands gamebooks, although some lingering issues persist. <a href="http://diceofdoom.com/blog/2011/02/ipad-review-fabled-lands-hd/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/02/ipad-review-fabled-lands-hd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone app review: MineCraft Pro</title>
		<link>http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/</link>
		<comments>http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/#comments</comments>
		<pubDate>Tue, 01 Feb 2011 00:59:59 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2737</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2011/02/minecraft-pro-150x150.jpg" class="alignleft tfe wp-post-image" alt="minecraft-pro.jpg" title="minecraft-pro.jpg" /></a>The success of Minecraft has led to lots of iPhone apps trying to play on this success. MineCraft Pro is one of these… and unlike some of the other apps, it costs money. So naturally, I was extremely dubious about it. While it’s a reference app designed to be used whilst you play Minecraft on your computer the question remains: "Is it worth the price tag?". <a href="http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/02/iphone-app-review-minecraft-pro/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 011: New Years Gaming Resolutions, 100 Rogues Review and Tips for New and Beginning GM&#8217;s</title>
		<link>http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/</link>
		<comments>http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 23:27:27 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2729</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>In this episode of the Dice of Doom podcast we discuss our New Years Gaming Resolutions, and we do a review of the iPhone game 100 Rogues (and reminisce about old rogue-like games). Our main topic of discussion is titled 'GM'ing: Rotating the Pain, or, Advice for Beginning GM's'. <a href="http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2011/01/dice-of-doom-podcast-011-new-years-gaming-resolutions-100-rogues-review-and-tips-for-new-and-beginning-gms/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-011-NY-Gaming-Resolutions-100-Rogues-GMing-101.mp3" length="37909488" type="audio/mpeg" />
			<itunes:keywords>D&amp;D, roleplaying, GM&#039;ing, Dungeons, Dragons, DM, 100 Rogues, gaming, rpg, Dungeon Mastering, Games Mastering,</itunes:keywords>
	<itunes:subtitle>DoD Podcast 011: New Years Gaming Resolutions, 100 Rogues Review and GM&#039;ing 101</itunes:subtitle>
		<itunes:summary>In this episode we discuss our New Years Gaming Resolutions, and we do a review of the iPhone game 100 Rogues. Our main topic of discussion is titled &#039;GM&#039;ing: Rotating the Pain, or, Advice for Beginning GM&#039;s&#039;. As part of our Grand Gaming Experiment many of our players are picking up the Games Mastering mantle for the first time. We thought we&#039;d take the opportunity to discuss some strategies that can help a new GM run a successful game. The discussion covers the basics of character generation, world creation and when and how to use the rules from a Games Master&#039;s perspective.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>39:27</itunes:duration>
	</item>
		<item>
		<title>Fabled Lands Choose-Your-Own-Adventure Books Republished, an iPad Game, and an RPG</title>
		<link>http://diceofdoom.com/blog/2010/12/fabled-lands-choose-your-own-adventure-books-republished-ipad-game-and-rpg/</link>
		<comments>http://diceofdoom.com/blog/2010/12/fabled-lands-choose-your-own-adventure-books-republished-ipad-game-and-rpg/#comments</comments>
		<pubDate>Sat, 11 Dec 2010 07:56:05 +0000</pubDate>
		<dc:creator>Ellisthion</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[choose-your-own-adventure]]></category>
		<category><![CDATA[CYOA]]></category>
		<category><![CDATA[Fabled Lands]]></category>
		<category><![CDATA[gamebook]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2685</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/12/fabled-lands-choose-your-own-adventure-books-republished-ipad-game-and-rpg/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/12/Fabled-Lands-1-Cover-150x150.jpg" class="alignleft tfe wp-post-image" alt="Fabled Lands 1 Cover" title="Fabled Lands 1 Cover" /></a>The excellent Fabled Lands gamebook series is being revived, with the books being republished, an iPad version and an RPG in development. <a href="http://diceofdoom.com/blog/2010/12/fabled-lands-choose-your-own-adventure-books-republished-ipad-game-and-rpg/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/12/fabled-lands-choose-your-own-adventure-books-republished-ipad-game-and-rpg/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>In Brief: i4e Updated &#8211; iPad Version and More</title>
		<link>http://diceofdoom.com/blog/2010/10/in-brief-i4e-updated-ipad-version-and-more/</link>
		<comments>http://diceofdoom.com/blog/2010/10/in-brief-i4e-updated-ipad-version-and-more/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 05:05:31 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[cordax software]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[ddi]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[i4e]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2551</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/10/in-brief-i4e-updated-ipad-version-and-more/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/10/i4e-logo-150x150.png" class="alignleft tfe wp-post-image" alt="i4e iPhone App Logo" title="i4e-logo" /></a>Just a quick heads up - our favourite mobile roleplaying character app, i4e, has just been updated to version 3.0 and is now available in the app store. This new version includes native iPad support and some other general fixes including improved support for importing your Dungeons &#038; Dragons Insider characters and augmented powers support. <a href="http://diceofdoom.com/blog/2010/10/in-brief-i4e-updated-ipad-version-and-more/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/10/in-brief-i4e-updated-ipad-version-and-more/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The most epic way to track tasks ever: Epic Win</title>
		<link>http://diceofdoom.com/blog/2010/10/the-most-epic-way-to-track-tasks-ever-epic-win/</link>
		<comments>http://diceofdoom.com/blog/2010/10/the-most-epic-way-to-track-tasks-ever-epic-win/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 13:01:36 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[epic win]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[tasks]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2502</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/10/the-most-epic-way-to-track-tasks-ever-epic-win/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/10/epic-win-logo-150x150.png" class="alignleft tfe wp-post-image" alt="Epic Win!" title="epic-win-logo" /></a>We all have humdrum and boring things that we have to do each day. Now imagine that there is a task manager that is a roleplaying game as well. Imagine that each task you complete gives your character experience and allows them to journey on quests. Imagine that there are loot drops for completing tasks. Put that all together and you have Epic Win… <a href="http://diceofdoom.com/blog/2010/10/the-most-epic-way-to-track-tasks-ever-epic-win/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/10/the-most-epic-way-to-track-tasks-ever-epic-win/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dice of Doom Podcast 007: Using Alternative Settings in your Roleplaying Games</title>
		<link>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/</link>
		<comments>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 00:52:58 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[GMing]]></category>
		<category><![CDATA[goblins]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[role-playing]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2459</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>During this episode of the Dice of Doom podcast we discuss different historical eras that can be used in your roleplaying campaign to move away from the traditional late medieval period that forms the basis of so many fantasy roleplaying games. <a href="http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/09/dice-of-doom-podcast-007-using-alternative-settings-in-your-roleplaying-games/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-007-Epic-Win-Goblins-and-Using-Alternative-Settings-in-Ropleplaying-Game.mp3" length="66693996" type="audio/mpeg" />
			<itunes:keywords>dnd, d&amp;d, dungeons, dragons, rpg, roleplaying, epic win, goblins, campaign</itunes:keywords>
	<itunes:subtitle>007: Using Alternative Settings in your Roleplaying Games</itunes:subtitle>
		<itunes:summary>During this episode of the Dice of Doom podcast we discuss different historical eras that can be used in your roleplaying campaign to move away from the traditional late medieval period that forms the basis of so many fantasy roleplaying games. We talk about the positives and the negatives of each era, and some of the techniques that can be utilised to make it work for you.

We also discuss the iPhone app Epic Win and introduce our new roleplaying game that we are developing that we are calling (for the time being) Goblins!</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:09:26</itunes:duration>
	</item>
		<item>
		<title>Dice of Doom Podcast 005: Warhammer, Sorcery! and Addressing Issues in D&amp;D 4th Edition</title>
		<link>http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/</link>
		<comments>http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 11:02:53 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Tabletop Wargames]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Sorcery]]></category>
		<category><![CDATA[warhammer]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2239</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/DoD-Podcast-Logo-Lrg-150x150.png" class="alignleft tfe wp-post-image" alt="Dice of Doom Podcast" title="DoD-Podcast-Logo-Lrg" /></a>This week in the Dice of Doom podcast we discuss common issues and complaints about Dungeons &#038; Dragons 4th Edition and strategies by which these can be overcome through the cunning application of house rules and modified systems. <a href="http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/08/dice-of-doom-podcast-005-warhammer-sorcery-and-addressing-issues-in-dnd-4th-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/diceofdoom/diceofdoom.com/blog/wp-content/podcasts/DoD-Podcast-005-Warhammer-Sorcery-and-Addressing-DnD4e-Issues.mp3" length="59041991" type="audio/mpeg" />
			<itunes:keywords>warhammer, sorcery!, iphone games, dungeons &amp; dragons, D&amp;D, dnd</itunes:keywords>
	<itunes:subtitle>Dice of Doom Podcast 005: Warhammer, Sorcery! and Addressing Issues in D&amp;D4e</itunes:subtitle>
		<itunes:summary>This week in the Dice of Doom podcast we discuss common issues and complaints about Dungeons &amp; Dragons 4th Edition and strategies by which these can be overcome through the cunning application of house rules and modified systems. We have all heard the many complaints that have been made about D&amp;D4E - the long combats, the lack of differentiation between classes, the lacklustre abilities, etc. All of these things can be addressed in various ways to improve the gaming experience had by players and GM&#039;s.</itunes:summary>
		<itunes:author>RupertG</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:01:27</itunes:duration>
	</item>
		<item>
		<title>Steve Jackson&#8217;s Sorcery! CYOA series coming to the iPhone</title>
		<link>http://diceofdoom.com/blog/2010/08/steve-jacksons-sorcery-cyoa-series-coming-to-the-iphone/</link>
		<comments>http://diceofdoom.com/blog/2010/08/steve-jacksons-sorcery-cyoa-series-coming-to-the-iphone/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 07:39:52 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[CYOA]]></category>
		<category><![CDATA[FF]]></category>
		<category><![CDATA[Games Workshop]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Sorcery]]></category>
		<category><![CDATA[Steve Jackson]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2199</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/08/steve-jacksons-sorcery-cyoa-series-coming-to-the-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/08/The-Shamutanti-Hills-150x150.png" class="alignleft tfe wp-post-image" alt="The Shamutanti Hills" title="The-Shamutanti-Hills" /></a>While the Fighting Fantasy series pretty much defined the format for the choose-your-own-adventure format, the spin-off Sorcery! expanded the concept dramatically while also adapting it to a more adult format. The good news is that this series is being brought to the iPhone and iPad by Bright AI with the release of the first book, The Shamutanti Hills. <a href="http://diceofdoom.com/blog/2010/08/steve-jacksons-sorcery-cyoa-series-coming-to-the-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/08/steve-jacksons-sorcery-cyoa-series-coming-to-the-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zombie Dice on the iPhone review</title>
		<link>http://diceofdoom.com/blog/2010/07/zombie-dice-on-the-iphone-review/</link>
		<comments>http://diceofdoom.com/blog/2010/07/zombie-dice-on-the-iphone-review/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 00:25:33 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Zombie Apocalypse]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[sjgames]]></category>
		<category><![CDATA[zombie dice]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=2080</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2010/07/zombie-dice-on-the-iphone-review/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2010/07/Zombie-dice-00-150x150.png" class="alignleft tfe wp-post-image" alt="Zombie Dice Loading Screen" title="Zombie-dice-00" /></a>A game we've been hanging out for for the iPhone for a while now is Zombie Dice by Steve Jackson Games. Many of you would be familiar with the dice game by now, and if you're not, you probably should be. The premise of the game is simple -  you and you're fellow players are all zombies trying to eat as many brains as you can without getting shotgunned. Now, with the release of the iPhone version, you can play anytime, anywhere. <a href="http://diceofdoom.com/blog/2010/07/zombie-dice-on-the-iphone-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2010/07/zombie-dice-on-the-iphone-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>DOOM Classic now available in the App Store for the iPhone</title>
		<link>http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 07:08:42 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1700</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/10/DOOM-Classic-iPhone-150x150.png" class="alignleft wp-post-image tfe" alt="DOOM Classic - iPhone" title="DOOM Classic - iPhone" /></a>DOOM is one of those games that helped to define a genre. From running around with a myriad of realistic and ridiculous weaponry, to the blood and gore, and even the occasionally questionable imagery, DOOM helped define the First Person &#8230; <a href="http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/10/doom-classic-now-available-in-the-app-store-for-the-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game of da Dead &#8211; A simple and very playable zombie Tower Defence</title>
		<link>http://diceofdoom.com/blog/2009/08/game-of-da-dead-a-simple-and-very-playable-zombie-tower-defence/</link>
		<comments>http://diceofdoom.com/blog/2009/08/game-of-da-dead-a-simple-and-very-playable-zombie-tower-defence/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 11:03:45 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Zombie Apocalypse]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[moyo]]></category>
		<category><![CDATA[tower defence]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1327</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/08/game-of-da-dead-a-simple-and-very-playable-zombie-tower-defence/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/08/GODD3-150x150.png" class="alignleft wp-post-image tfe" alt="GODD3" title="GODD3" /></a>Always keen to give a zombie game a go, we were excited to try out Game of da Dead by Moyo studios in Sweden. The premise is fairly straight forward &#8211; planets are being taken over by zombies and you &#8230; <a href="http://diceofdoom.com/blog/2009/08/game-of-da-dead-a-simple-and-very-playable-zombie-tower-defence/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/08/game-of-da-dead-a-simple-and-very-playable-zombie-tower-defence/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>List of the Best 8 iPhone RPG Dice Rolling Apps</title>
		<link>http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/</link>
		<comments>http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 08:17:45 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[iPhone Dice Rollers]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[d20 RPG Dice Set]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dicenomicon]]></category>
		<category><![CDATA[die]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dynamicDice]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mach dice]]></category>
		<category><![CDATA[pip]]></category>
		<category><![CDATA[polyhedral]]></category>
		<category><![CDATA[quick roll]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rolling]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPGame]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1162</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/"><img align="left" hspace="5" width="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/01/dynamicdice-005-150x150.png" class="alignleft wp-post-image tfe" alt="dynamicdice-005" title="dynamicdice-005" /></a>We have covered a lot of different dice rolling applications for role-playing games that are available in Apple&#8217;s App Store on this site. Over the past year that the app store has been around, these apps have started to fall &#8230; <a href="http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/06/list-of-the-best-8-iphone-rpg-dice-rolling-apps/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Awesome D&amp;D wallpapers for your iPhone</title>
		<link>http://diceofdoom.com/blog/2009/05/awesome-dd-wallpapers-for-your-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/05/awesome-dd-wallpapers-for-your-iphone/#comments</comments>
		<pubDate>Wed, 13 May 2009 09:27:39 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[dnd]]></category>
		<category><![CDATA[dnd4e]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[wallpaper]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1020</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/awesome-dd-wallpapers-for-your-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/05/wotc_iphone-150x150.jpg" class="alignleft wp-post-image tfe" alt="wotc_iphone" title="wotc_iphone" /></a>Wizards of the Coast have just put up 7 new made for iPhone wallpapers from their catalog of awesome pictures by their artists. They are a free download and look pretty damn awesome if you ask me. Images include: The &#8230; <a href="http://diceofdoom.com/blog/2009/05/awesome-dd-wallpapers-for-your-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/awesome-dd-wallpapers-for-your-iphone/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Zombieville USA beginner&#8217;s strategy guide</title>
		<link>http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/</link>
		<comments>http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/#comments</comments>
		<pubDate>Sat, 09 May 2009 05:28:44 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[Zombie Apocalypse]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[zombie]]></category>
		<category><![CDATA[zombies]]></category>
		<category><![CDATA[zombieville]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=1009</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/05/zombieville_03-150x150.jpg" class="alignleft wp-post-image tfe" alt="zombieville_title" title="Zombieville USA Screenshot" /></a>Zombieville USA is one of those simple to play magical games that can distract you for hours doing the same repetitive thing over and over. It&#8217;s hard to say whether the charm stems from playing a trucker&#8217;s cap, flannelet shirt &#8230; <a href="http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/05/zombieville-usa-beginners-strategy-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wolfenstein 3D on the iPhone</title>
		<link>http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 23:21:48 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[first person shooter]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[wolfenstien]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=948</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/03/wolfenstein_3d-150x150.jpg" class="alignleft wp-post-image tfe" alt="wolfenstein_3d" title="wolfenstein_3d" /></a>At long last Wolfenstein 3D, the classic first person shooter that helped define the genre (if not the industry), has been released for the iPhone. It&#8217;s all here, the cheesy sounds and music, the funny &#8216;Aiiieeee&#8217; of the Nazi&#8217;s that &#8230; <a href="http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/03/wolfenstein-3d-on-the-iphone/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Keeping your role-playing game character on your iPhone</title>
		<link>http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/</link>
		<comments>http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 02:38:59 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Game Resources]]></category>
		<category><![CDATA[iPhone Dice Rollers]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=931</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/03/tcimp-150x150.png" class="alignleft wp-post-image tfe" alt="tCiMP" title="tCiMP" /></a>Methods to keep role-playing characters on mobile devices, especially the iPhone. Options explored are using the iPhone app tCiMP, PDF's and Google Docs. <a href="http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://diceofdoom.com/blog/2009/03/keeping-your-role-playing-game-character-on-your-iphone/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>iDracula Beginner&#8217;s Strategy Guide</title>
		<link>http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/</link>
		<comments>http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 05:12:24 +0000</pubDate>
		<dc:creator>RupertG</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[Strategy Guides]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iDracula]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[shoot 'em ups]]></category>
		<category><![CDATA[vampires]]></category>

		<guid isPermaLink="false">http://diceofdoom.com/blog/?p=870</guid>
		<description><![CDATA[<a href="http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/"><img align="left" hspace="5" width="150" height="150" src="http://diceofdoom.com/blog/wp-content/uploads/2009/02/idracula-150x150.jpg" class="alignleft wp-post-image tfe" alt="idracula" title="idracula" /></a>iDracula has an awesome visual feel to it - very Diablo in mood and atmosphere and the controls and game play are simple but effective. Like some other games, I struggled at first, so I thought I'd post the lessons I have learnt playing the game in the hope that it helps a few others out there. <a href="http://diceofdoom.com/blog/2009/02/idracula-beginners-strategy-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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