Category Archives: Dungeons & Dragons

Roleplaying through Backgrounds in 5E D&D

A player asked me a question the other day during a gaming session. “Do we know how to tie ropes?” Thinking of all the nonsense of Use Rope in Dungeons & Dragons 3.5, I sighed, preparing to give an answer that I was going to be frustrated with. But a player suddenly spoke up: “Wait, my character background says that I was a sailor, I’d totally know how to tie knots!” Continue reading

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Wiz Dice 100+ Polyhedral Roleplaying Dice Pack Review

The Wiz Dice 100+ Pack of assorted polyhedral roleplaying dice seems like pretty good deal on face value. But how does the set compare to alternatives like Chessex Pound-o-Dice? We bought a pack to find out… Continue reading

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D&D 5E: Dungeonscape killed off by WotC!

It was announced today that Dungeonscape, the 5E D&D electronic tools, are getting shut down! They didn’t even get past a full month of open beta, but Wizards of the Coast has killed it off…

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D&D 5E Dungeonscape Beta: First Impressions

Dungeonscape, the official 5th Edition D&D electronic tools, opened up betas yesterday, and we’re in! We had a look around and see whether it’s really going to live up to our expectations. The following are our thoughts on what is very beta software. Continue reading

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D&D Basic Released by Wizards of the Coast

Unless you have been living under the gaming equivalent of a rock on Mars you would be aware that a new edition of the Dungeons & Dragons roleplaying game is on the cusp of being released. Part of their development of this edition of the game has been the announcement that they will be releasing a basic version of the game for free as a downloadable PDF. Well, today they made good on their promise. Continue reading

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In an earlier post about my father’s 1st Edition house rules, I discussed modified XP tables and spell lists which were more… mathematically correct. Today you can download these genuine 1980s house rules for 1st Edition AD&D! Continue reading

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Dice of Doom Podcast 045: Rules that enhance Roleplaying Games and Crafting “Who ‘dun it?” Mysteries

In this episode we discuss systems that have used rules mechanics to enhance the setting of a roleplaying game, D&DNext, Palladium and crafting “Who ‘dun it?” mysteries. Continue reading

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Dice of Doom Podcast 044: Listener Questions, Gaming Lectern and Advanced Dungeons & Dragons 1st Edition

In this, the first episode of the Dice of Doom podcast of 2014, we go through a massive back log of listener’s questions regarding various aspects of games, gaming and philosophy. We also discuss our thoughts on playing through the Temple of Elemental Evil campaign for Advanced Dungeons & Dragons 1st Edition. Continue reading

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Including Roleplaying Characters in Large Scale Battles, Part II

As I mentioned in a previous article, I don’t find the usual combat mechanics as interesting in a large scale battle as in smaller engagements. The strength in RPG combat is its ability to describe a narrative. Your individual character … Continue reading

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A Modern Day 1st Edition AD&D Review

Over the course of this year we have been playing through the classic AD&D campaign Temple of Elemental Evil, in all its original 1st Edition glory. We have just finished the first section of the campaign (T1). I’ll be writing about how the actual module plays out in the coming weeks. In this post, however, I was interested in having a look at how the 1st Edition AD&D rules hold up in 2013, 35 years since the first AD&D book was published. Continue reading

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