Category Archives: Warhammer Fantasy Roleplay
For this episode we have only asked ourselves one question. And then we talk non-stop for around 45 minutes on it. No really. We just found it that interesting. The question you ask? If you were Professor of Roleplaying Games at some awesome university that had an RPG Dept, what would be the core reading texts? What would make up the Roleplaying Game Canon, so to speak. Continue reading →
Dice of Doom Podcast 023: Warhammer Fantasy Roleplay 3rd Edition First Impressions & Sources of Story Lines for GM’s
This week we discuss our first impressions of Warhammer Fantasy Roleplay 3rd edition and sources of inspiration for Games Masters for their roleplaying games.
Warhammer Fantasy Roleplay is very dear to Paul and I. It was our first fully fledged roleplaying game experience back in the 80’s and we have loved playing it on and off over the last 3 decades. So it was with some mixed feelings that we decided to try out 3rd edition for our gaming experiment. Continue reading →
When getting started playing Warhammer Fantasy Roleplay (3rd edition), one of the early questions that you’ll face is which of the variety of core products you should buy. This used to be a simple question, as the Core set was the only option; however there is now a range of separate books (Guides), dice and component packs (Vaults), which provide a lot of overlap in content. In this post we will look at all the variety of boxed sets, core books, optional books, accessories, etc that you might want to use in your game. Continue reading →
Warhammer Fantasy Roleplay has gone through a number of different publishers, many of whom have added their own flavour and touches to the system. The first edition of the game was released in 1986 by Games Workshop. It was based on their highly popular fantasy battles system and it gave players the opportunity to adventure in the plague and chaos ridden Warhammer world that they already knew well. The game is currently in its 3rd edition (having been licensed by Fantasy Flight Games) and has undergone its most significant changes to date. So the question has been asked, what are the differences, and which edition should I choose to play? Continue reading →
The Dice of Doom roleplaying group is conducting an experiment where they will cover 12 games in 12 months using a total of 6 Games Masters. Suggestions are very welcome for games to try. Continue reading →