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- Ellisthion on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- erik on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- Ellisthion on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- erik on Warhammer Wood Elf Strategy Part 2: Heroes and Lords
- erik on Warhammer Wood Elf Strategy Part 1: Basic Army Selection
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Category Archives: Tabletop Wargames
Warhammer Wood Elf Strategy Part 2: Heroes and Lords

Part 2 of this series on the Wood Elf army in Warhammer Fantasy in which we will look at the choices of Heroes and Lords for your army, examining general strategies for these characters and popular builds. Continue reading
Posted in Games, Strategy Guides, Tabletop Wargames
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Warhammer Wood Elf Strategy Part 1: Basic Army Selection

Welcome to the first part of a series on my favourite Warhammer Army: the Wood Elves. We’ll cover the building of an army, selection of characters, and tactics for getting the most out of your army. No doubt this series … Continue reading
Posted in Games, Strategy Guides, Tabletop Wargames
7 Comments
The Warhammer Rulebook Conundrum – Which Edition Do I Buy?

So, Warhammer 8th Edition just came out. You wander along to your nearest gaming store to buy the rulebook. You recoil at the size and price, and during your confusion, they tell you that the starter box, Island of Blood, … Continue reading
Posted in Games, Tabletop Wargames
Tagged 8th, edition, Fantasy, rulebook, tabletop, warhammer, wfb
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The Dice of Doom Podcast 002: The Warhammer 8th Edition Episode

This week we discuss the recent release of Warhammer Fantasy Battles 8th Edition. There are some significant adjustments to the rules which will have a big impact on how the game is played. We look at how the rules changes modify the game and how the various armies will be affected – particularly focusing on the big winners, the big losers and the big meh’s. Continue reading
Posted in Games, Podcasts, Tabletop Wargames
Tagged 8th, podcast, Tabletop Wargames, warhammer, warhammer fantasy battles
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How 8th Edition Warhammer Fantasy Affects Your Armies

Following up on our summary of 8th Edition Warhammer Fantasy, today we’re going into how the new rules are affecting each of the armies in the game. With changes to the rules across the board, from movement, to magic, to shooting, to close combat and more, some armies have definitely improved, and some weakened. Continue reading
Warhammer Fantasy: 8th Edition

It’s upon us: the 8th edition of Warhammer Fantasy. With a new rulebook twice as thick as the old one, the new edition sports a lot of small rules changes which add up to a lot. I’ll be going through most of the important new changes to the game, and highlighting how theses affected the games of 8th Edition I’ve played so far. Continue reading
Posted in Games, Tabletop Wargames
Tagged 8th edition, Fantasy, gaming, strategy, tabletop, warhammer, wfb
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4E Dungeon Master’s Guide 2: In-Depth Review

Not so long ago, the 4th Edition DMGII came out. With the general high quality of 4E splatbooks so far, this looked promising: but for those out there for whom “promising” isn’t enough, this in-depth review should give you everything … Continue reading
Posted in Cthulhu, Funny, Game Resources, Tabletop Wargames
Tagged 3.x, 4E, campaigns, d&d, D&D4e, dmg, dmgII, dnd, Dungeons and Dragons, GMing, review, skill challenge, traps, xp
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