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D&D 4E Player’s Handbook 3: In-Depth Review

This entry is part 1 of 4 in the series D&D 4e Book Reviews
The Player’s Handbook 3 for 4E D&D adds to the game with a pile of new character options. New races, classes, the Psionic Power Source, Feats, Hybrid classes and more immediately show it’s an interesting read… but how does it measure up? What are the new options like, and what impact will this have on how the game runs? Continue reading →
Posted in Books, Game Design, Games, Role Playing Games, Uncategorized
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Tagged 4E, ardent, battlemind, classes, d&d, dnd, dnd 4e, dnd4e, Dungeons and Dragons, epic, epic destinies, feats, githzerai, hybrid, implements, items, magic, magic items, minotaur, monk, PHB, phb3, phpIII, powers, psion, psionics, races, runepriest, seeker, shardmind, skills, wilden
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Monster of the Week: Goblins

This entry is part 16 of 18 in the series Monster of the Week
Goblins are like the eternal minion. Fireball fodder. Unlike Zombies, they can think for themselves, so are perfect for enlisting in huge quantities for random armies. Ever since The Hobbit they’ve been associated with being standard foes, and are thus … Continue reading →
Posted in Beastiary, Game Resources, Role Playing Games, Uncategorized
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Tagged 3.5, 4E, Bestiary, d&d, dnd, Dungeons and Dragons, goblin, goblins, monster, Monster of the Week
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Monster of the Week: Hydras

This entry is part 10 of 18 in the series Monster of the Week
From the trials of Heracles, we get a classical monster which is instantly recognisable, and a dangerous opponent. Tough and strong, with enough heads to attack everyone at once, the Hydra is a good “monster-y” monster: it’s only purpose is … Continue reading →
Posted in Beastiary, Game Resources, Role Playing Games, Uncategorized
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Tagged 3.5, 4E, Bestiary, d&d, Dungeons and Dragons, hydra, monster
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